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path: root/src/util/asset_manager.cc
AgeCommit message (Expand)Author
3 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
3 daysfeat(3d): Implement basic OBJ mesh asset pipelineskal
4 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
4 daysfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
6 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
6 daysrefactor: Task #20 - Platform & Code Hygieneskal
6 daysfix(assets): Resolve static initialization order fiascoskal
7 daysrefactor(build): Centralize generated files and clean up project layoutskal
8 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
8 daysfeat(assets): Implement procedural asset generation pipelineskal
8 daysfeat(asset_manager): Implement array-based cachingskal
9 daysclang-formatskal
9 daysstyle: add vertical compression rules to clang-formatskal
9 daysrefactor: move generated asset files to src/generated/skal
10 daysenforce code styleskal
12 daysrefactor(assets): Optimize asset retrieval using array lookupskal