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path: root/src/util/asset_manager.cc
AgeCommit message (Expand)Author
2 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
2 daysfeat(3d): Implement basic OBJ mesh asset pipelineskal
3 daysfeat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)skal
3 daysfeat(assets): Add Texture Asset support (Task #18.0 prep)skal
5 daysfeat: side-quest - Perlin noise sky and ProcGenFunc error handlingskal
5 daysrefactor: Task #20 - Platform & Code Hygieneskal
5 daysfix(assets): Resolve static initialization order fiascoskal
6 daysrefactor(build): Centralize generated files and clean up project layoutskal
7 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
7 daysfeat(assets): Implement procedural asset generation pipelineskal
7 daysfeat(asset_manager): Implement array-based cachingskal
7 daysclang-formatskal
8 daysstyle: add vertical compression rules to clang-formatskal
8 daysrefactor: move generated asset files to src/generated/skal
9 daysenforce code styleskal
11 daysrefactor(assets): Optimize asset retrieval using array lookupskal