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AgeCommit message (Expand)Author
13 daysfix(3d): Distinguish floor grid from object texturesskal
13 daystest(3d): Enlarge objects and pack them closer to the centerskal
13 daysfix(3d): Tighten torus proxy hull and ensure floor grid visibilityskal
13 dayschore: Apply final code formatting and cleanupskal
13 daysfix(3d): Unify SDF path for all objects and stabilize shadowsskal
13 daysfix(3d): Restore and enhance 3D shadowsskal
13 daysfix(3d): Revert to working N-1 shadow configurationskal
13 daysfix(3d): Resolve missing shadows on floor planeskal
13 daysflesh out extra details in the MD filesskal
13 daysfix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
13 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
13 daystest(3d): Add procedural grid to floor and enable texturingskal
13 daysfeat(3d): Implement unified shadow system with non-uniform scale supportskal
13 daysfix(3d): Correct shadow bug with non-uniform scaleskal
13 daystest(3d): Enhance test scene with more objectsskal
13 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
13 daysfix(build): Add compatibility for older wgpu-native headersskal
13 daysrefactor(build): Centralize generated files and clean up project layoutskal
13 daysrefactor(platform): Encapsulate state in PlatformState structskal
13 daysfeat(platform): Fix high-DPI scaling and add resolution optionskal
14 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
14 daystry to fix the messskal
14 daysfeat(assets): Implement procedural asset generation pipelineskal
14 daysfeat(asset_manager): Implement array-based cachingskal
14 daysfeat: Add seamless bump mapping with procedural noiseskal
14 daysfeat: Implement hybrid rendering with SDF primitivesskal
14 daysfeat: Implement 3D system and procedural texture managerskal
2026-02-01Chore: Apply clang-format to the codebaseskal
2026-02-01Refactor: Move common GPU fields to base Effect classesskal
2026-02-01clang-formatskal
2026-01-31style: add vertical compression rules to clang-formatskal
2026-01-31refactor: move generated asset files to src/generated/skal
2026-01-31fix(gpu): resolve multiple WebGPU validation and runtime errorsskal
2026-01-31test: Finalize sequence/effect system testsskal
2026-01-31Chore: Add missing newlines at end of source filesskal
2026-01-31enforce code styleskal
2026-01-30add mini_math.h header-only vector libskal
2026-01-28feat(assets): Separate demo and test asset listsskal
2026-01-28style: Add 3-line descriptive headers to all source filesskal
2026-01-28test(assets): Add functional tests for asset management systemskal
2026-01-27feat: Implement spectool & specview; refactor coding style; update docsskal
2026-01-27test(spectool): Add end-to-end test for analysis toolskal
2026-01-27feat(audio): Implement real-time spectrogram synthesizerskal