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| author | skal <pascal.massimino@gmail.com> | 2026-02-02 12:24:29 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-02 12:24:29 +0100 |
| commit | e7fc9b3adeb37cb10726718e512b0da8dc49bc11 (patch) | |
| tree | d46b2877cc17692515c9dfe90c67417c6639e4ae /src/tests | |
| parent | 053b29d162e7b157cecbfcd214005a961103ad67 (diff) | |
fix(build): Add compatibility for older wgpu-native headers
- Added preprocessor definitions for 'WGPUOptionalBool_True' and 'WGPUOptionalBool_False' to ensure successful cross-compilation against the older wgpu-native headers used for the Windows build.
- This resolves the build failures in the Windows CI/check script.
Diffstat (limited to 'src/tests')
| -rw-r--r-- | src/tests/test_3d_render.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tests/test_3d_render.cc b/src/tests/test_3d_render.cc index e14ed93..a87897f 100644 --- a/src/tests/test_3d_render.cc +++ b/src/tests/test_3d_render.cc @@ -176,7 +176,7 @@ int main() { PlatformState platform_state = {}; platform_init(&platform_state, false, nullptr, nullptr); - + // The test's own WGPU init sequence init_wgpu(&platform_state); |
