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Vide-coded 64k demo system
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Author
5 days
clang-format
skal
5 days
fix(build): resolve cross-platform build configuration errors
skal
5 days
style: add vertical compression rules to clang-format
skal
5 days
fix(gpu): resolve multiple WebGPU validation and runtime errors
skal
5 days
fix: Resolve all remaining linking and include errors for Sequence/Effect tests
skal
5 days
add testing for sequence
skal
5 days
fix: Resolve all build/linking errors for Sequence/Effect tests
skal
5 days
fix: Cross-compilation and style compliance
skal
5 days
feat: Full implementation of post-processing pipeline and new effects
skal
5 days
feat: Multi-pass rendering architecture and effect stubs
skal
5 days
feat: Implement Sequence Compiler for data-driven choreography
skal
5 days
opt: Guard debug/seek features with STRIP_ALL
skal
5 days
feat: Add --seek command line option for fast-forward debugging
skal
5 days
feat: Implement Sequence and Effect system for demo choreography
skal
5 days
fix: Resolve macOS build breakage and restore tools audio support
skal
5 days
update state in .md files
skal
5 days
Add Windows cross-compilation support (MinGW) and emulation (Wine)
skal
6 days
Chore: Add missing newlines at end of source files
skal
6 days
Chore: Remove trailing whitespaces across the codebase
skal
6 days
Implement procedural audio generation, spectral effects, and WebGPU particle ...
skal
8 days
remove shader.wgsl
skal
8 days
simplify shader
skal
8 days
style update
skal
8 days
feat(visuals): Add rotation, color shifts, and improved beat-sync
skal
8 days
feat(visuals): Enhance colors and add background flashes
skal
8 days
update asset system
skal
8 days
style: Add 3-line descriptive headers to all source files
skal
9 days
build: Finalize WebGPU integration and platform fixes
skal
9 days
fix(gpu): Ensure shader entry points are preserved in STRIP_ALL build
skal
9 days
fix(gpu): Add aspect ratio correction to shader
skal
9 days
update SESSION_NOTES
skal
9 days
opt: Implement build stripping and platform-specific size optimizations
skal
9 days
feat: Implement fullscreen, keyboard controls, and pulsating heptagon
skal
9 days
feat: Implement spectool & specview; refactor coding style; update docs
skal
9 days
initial commit
skal