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Vide-coded 64k demo system
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sequence.cc
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44 hours
feat(uniforms): Add noise field with per-frame random values
skal
2 days
style: replace C++ casts with C-style casts
skal
2 days
feat: add time-based effect activation with auto-passthrough
skal
2 days
style: Apply clang-format
skal
2 days
fix: port Hybrid3D effect to sequence v2 architecture
skal
3 days
refactor(headless): convert nullptr checks to strippable macros
skal
3 days
fix(headless): add nullptr checks for GPU resource creation
skal
3 days
fix(build): add missing headers and enum casts for strict compilation
skal
3 days
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal