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Vide-coded 64k demo system
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gaussian_blur_effect.cc
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2 days
Refactor Effect class to centralize common uniforms management
skal
2 days
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
3 days
feat(gpu): Add parameter-driven GaussianBlurEffect
skal
3 days
style: Apply clang-format to all source files
skal
4 days
refactor: Store const GpuContext& in Effect base class
skal
4 days
refactor: Bundle GPU context into GpuContext struct
skal
9 days
fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs
skal
11 days
Refactor: Move common GPU fields to base Effect classes
skal
11 days
Refactor: Split demo effects and shaders into individual files
skal