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Vide-coded 64k demo system
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Author
18 hours
feat: Optional sequence end times and comprehensive effect documentation
skal
29 hours
chore(assets): Update generated asset data for modular WGSL
skal
30 hours
revised .gitignore
skal
3 days
remove generated assets which shouldn't be in git
skal
3 days
feat(test): Add comprehensive math and shader composer tests
skal
3 days
chore: Apply final code formatting and cleanup
skal
3 days
fix(3d): Unify all objects to SDF path for consistent shadows
skal
3 days
fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugs
skal
3 days
fix(3d): Resolve shader validation error and tune shadows
skal
3 days
fix(build): Add compatibility for older wgpu-native headers
skal
3 days
refactor(build): Centralize generated files and clean up project layout
skal