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16 hoursCNN v2 full pipeline: Add --mip-level optionskal
18 hoursAdd --export-only option to train_cnn_v2_full.shskal
20 hoursFix train_cnn_v2_full.sh for updated APIskal
20 hoursCNN v2: Refactor to uniform 12D→4D architectureskal
24 hoursAdd weights/ subdirectory to workspaces for CNN training outputsskal
24 hoursRefactor: Reorganize workspaces and remove assets/ directoryskal
24 hoursRefactor: Move application entry points to src/app/skal
44 hoursUpdate docs and help messages for CNN v2 completionskal
44 hoursAdd --validate mode to training scriptskal
44 hoursRefine training script output and validationskal
44 hoursCNN v2: storage buffer architecture foundationskal
44 hoursCNN v2: Patch-based training as default (like CNN v1)skal
44 hoursFix: CNN v2 training - handle variable image sizesskal
45 hoursCNN v2: parametric static features - Phases 1-4skal
45 hoursCNN v2: parametric static features - design docskal
4 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
5 daysfeat: Add headless mode for testing without GPUskal
5 daysfeat: Implement Task #76 external library size measurementskal
5 daysrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
7 daystest: Add HTML Gantt chart output test for seq_compilerskal
7 daystest: Add Gantt chart output test for seq_compilerskal
7 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
7 daysfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
7 daysfix(coverage): Handle moved files and clean stale coverage dataskal
7 daysfix(ci): Update verification script to catch tool compilation failuresskal
8 daysfeat(audio): Add RMS normalization to spectool for consistent sample loudnessskal
10 daysasset location cleanupskal
10 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
10 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
11 daysrefactor: Task #20 - Platform & Code Hygieneskal
11 daysbuild: Enable parallel compilation in build scriptsskal
11 daysfeat(assets): Add new drum samples and improve conversion scriptskal
12 daysfix(shader): Correct WGSL loop syntax in calc_shadowskal
12 daysadd new tasksskal
12 daysfeat(build): Add check_all script and optimize spectoolskal
13 daysrefactor: move generated asset files to src/generated/skal
14 daysfix: Cross-compilation and style complianceskal
14 daysupdate session with mix fixesskal
14 daysupdate state in .md filesskal
14 daysFinalize Windows port with size analysis reporting and updated docsskal
14 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
2026-01-31Chore: Remove trailing whitespaces across the codebaseskal
2026-01-28chore(scripts): Update gen_assets.sh to include test asset generationskal
2026-01-28fix(assets): Update gen_assets.sh pathsskal
2026-01-28fix(crunch): Use strip/gzexe on macOS instead of UPXskal
2026-01-28feat(crunch): Add UPX-based binary packer scriptskal
2026-01-28refactor(gpu): Integrate WebGPU via system wgpu-native and glfw3webgpuskal
2026-01-28feat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
2026-01-27initial commitskal