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Add -j8 flag to all cmake --build commands to use 8 threads for
faster parallel compilation across gen_assets.sh, crunch_demo.sh,
and build_win.sh scripts.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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- Replaced invalid 'i++' with 'i = i + 1' in the shader's calc_shadow function loop.
- This resolves the shader parsing error and allows the 3D renderer test to run successfully on all platforms.
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Fixes seq_compiler build for Windows cross-compilation. Moves common WebGPU compatibility shims to gpu.h. Applies project-wide coding style via clang-format. Verified on both macOS (native) and Windows (cross-compile).
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