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AgeCommit message (Expand)Author
8 daystest: Add variable-size texture support verificationskal
8 daysdocs: Add RECIPE.md with runtime shader composition patternsskal
8 daysdocs: Archive Feb 9 completed tasks and clarify build configsskal
8 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
8 daysdocs: Simplify all design docs (50% reduction, 1687 lines removed)skal
9 daysdocs: Archive historical documentation (26 files → doc/archive/)skal
9 daysfeat(gpu): Add auxiliary texture masking systemskal
9 daysrefactor(shaders): Use bump mapping utility function in renderer_3dskal
9 daysupdate docskal
9 daysfeat(gpu): Implement shader parametrization systemskal
9 dayschore: Clean up generated files and archive GPU test analysisskal
10 daysdocs(audio): Update AUDIO_LIFECYCLE_REFACTOR.md and AUDIO_TIMING_ARCHITECTURE...skal
10 daysdocs: Archive completed tasks and streamline context filesskal
10 daysfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
10 daysdocs: Document mesh shadow limitation (Task A.1 investigation)skal
10 daysfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
10 daysdocs: Mark Task #39 as completeskal
10 daysfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
10 daysfeat(3d): Implement Blender export and binary scene loading pipelineskal
10 daysfix(audio): Implement sample-accurate event timingskal
10 daysrefactor(audio): Convert tracker to unit-less timing systemskal
10 daysrefactor: Bundle GPU context into GpuContext structskal
10 daysfix(audio): Synchronize audio-visual timing with playback timeskal
10 daysdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
10 daysrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
10 daysfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
11 daysdocs: Add script maintenance requirements after hierarchy changesskal
11 daysfix(ci): Update verification script to catch tool compilation failuresskal
11 daystest(gpu): Add automatic validation for effect test coverageskal
11 daysdocs: Document specplay tool and add future enhancement roadmapskal
11 daysfeat(audio): Add Spectral Brush runtime (Phase 1 of Task #5)skal
12 daysdocs: Update documentation for completed build optimization (Task C)skal
12 daysrefactor(build): Split asset_manager.h into dcl/core/utils headersskal
12 daysdocs: Update project documentation and regenerate assetsskal
12 daysfeat(audio): Complete Phase 4 - Cleanup and Documentation (Task #56)skal
12 daysfeat(audio): Implement AudioEngine and SpectrogramResourceManager (Task #56 P...skal
12 daysdocs: Add lazy loading and on-demand strategy to audio refactorskal
12 daysdocs: Add SpectrogramResourceManager to audio refactor planskal
12 daysdocs: Add Audio Lifecycle Refactor plan (Task #56)skal
12 daysfeat(physics): Implement SDF-based physics engine and BVHskal
13 daysmove MD filesskal
13 daysfeat: Enhance Gantt charts with sequence names, adaptive ticks, and sortingskal
13 daysfeat: Replace explicit priorities with stack-based priority modifiersskal
13 daysdocs: Extract sequence documentation to dedicated SEQUENCE.md fileskal
13 daysfeat: Audio playback stability, NOTE_ parsing fix, sample caching, and debug ...skal
13 daysdocs(3d): Plan BVH, Physics, and WGSL modularization (Task #49, #50)skal
13 daysfeat(tooling): Add directory filtering to coverage report script (Task #46)skal
14 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
2026-02-03docs: number all tasks for referenceskal
2026-02-03docs: defer full STL removal to Phase 2skal