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Vide-coded 64k demo system
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EFFECT_WORKFLOW.md
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2026-03-10
docs: document CLASS_TO_HEADER override in EFFECT_WORKFLOW
skal
2026-03-07
refactor(effects): introduce WgslEffect for shader-only post-process effects
skal
2026-02-28
refactor(effects): co-locate effect WGSL shaders with their .h/.cc in src/eff...
skal
2026-02-28
fix(tools/shadertoy): fix Next Steps instructions and update EFFECT_WORKFLOW.md
skal
2026-02-17
refactor(effects): Streamline uniforms initialization
skal
2026-02-16
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
skal
2026-02-16
docs(sequence): update and compact v2 documentation
skal
2026-02-14
feat(gpu): add SDF camera infrastructure and effect base class
skal
2026-02-14
refactor(gpu): Relocate effects to src/effects and streamline includes
skal
2026-02-12
docs: complete beat-based timing documentation
skal
2026-02-11
refactor: Simplify effect render API and fix uniform initialization
skal
2026-02-10
docs: Fix EFFECT keyword syntax and add automation-friendly workflow
skal