| Age | Commit message (Expand) | Author |
|---|---|---|
| 8 hours | misc updates | skal |
| 24 hours | feat(gpu): add two-pass raymarching infrastructure | skal |
| 25 hours | feat(gpu): add SDF camera infrastructure and effect base class | skal |
| 28 hours | refactor(wgsl): consolidate SDF shapes into single common file | skal |
| 29 hours | refactor(wgsl): modularize common shader functions | skal |
| 2 days | Remediation: Implement shared common/shaders/ directory | skal |
