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path: root/cnn_v3/shaders
AgeCommit message (Expand)Author
43 hoursfeat(cnn_v3): shadow→dif migration complete (ch18)skal
43 hourswip(cnn_v3): shadow→dif intermediate + scene tweaks + migration planskal
43 hoursrefactor(cnn_v3): simplify sphere SDF in shadow pass, remove per-frame allocskal
44 hoursfix(cnn_v3): shadow pass — 5 bugs fixed, labels in gbuf_viewskal
47 hoursdocs+feat(cnn_v3): compact context, re-enable shadow in GBufDeferredEffectskal
47 hoursfeat(shaders): add ray_sphere snippet, use in gbuf_raster impostorskal
47 hoursfix(cnn_v3): frontFace_CW for raster pipeline + sphere impostor in gbuf_rasterskal
47 hoursfix(cnn_v3): resolve #include via ShaderComposer in GBufDeferredEffectskal
47 hoursfix(cnn_v3): deferred render — diffuse only, drop broken shadowskal
47 hoursfix(cnn_v3): use model matrix for normal transform in gbuf_rasterskal
47 hoursrefactor(shaders): extract oct-normal encode/decode into math/normal snippetskal
47 hoursfeat(cnn_v3): GBufDeferredEffect — simple deferred render (albedo * shadow)skal
48 hoursfeat(cnn_v3): Phase 4 — type-aware SDF in shadow passskal
48 hoursfeat(cnn_v3): GBufferEffect Pass 2 — SDF shadow raymarchingskal
48 hoursfeat(cnn_v3): GBufferEffect internal scene + GBufViewEffect debug wiringskal
2 daysfeat(cnn_v3): add G-buffer visualizer + web sample loader (Phase 7)skal
3 daysrefactor(cnn_v3): code review — comments, simplifications, test fixskal
3 daysfeat(cnn_v3): Phase 3 complete — WGSL U-Net inference shadersskal
4 daysfeat(cnn_v3): G-buffer phase 1 + training infrastructureskal