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HOW_TO_CNN.md
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11 hours
feat(cnn_v3): add weight assets to assets.txt, update HOW_TO_CNN export docs
skal
12 hours
docs(cnn_v3): add uv inline deps to train_cnn_v3.py + HOW_TO_CNN note
skal
12 hours
docs(cnn_v3): add Windows 10 + CUDA training section to HOW_TO_CNN §2
skal
13 hours
fix(cnn_v3): resize target to albedo dims when sizes differ
skal
13 hours
docs(cnn_v3): add full Old House example to HOW_TO_CNN §1b
skal
13 hours
fix(cnn_v3): native OPEN_EXR_MULTILAYER + quiet render + flexible channel names
skal
15 hours
docs(cnn_v3): clarify --output is a base dir, not a frame_### pattern
skal
15 hours
docs(cnn_v3): update HOW_TO_CNN for Blender 5.x compatibility
skal
15 hours
fix(cnn_v3): blender_export --view-layer flag + fallback to layer[0]
skal
16 hours
feat(cnn_v3): gen_sample tool + 7 simple training samples
skal
37 hours
feat(cnn_v3): HTML WebGPU tool (index.html + shaders.js + tester.js)
skal
37 hours
feat(cnn_v3): export script + HOW_TO_CNN.md playbook
skal