| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 28 hours | fix: calculate beat_phase for FlashEffect and refactor uniforms | skal | |
| - seq_compiler.py: Calculate beat_phase from beat_time (was hardcoded 0.0f) - Refactor: Replace CommonPostProcessUniforms with UniformsSequenceParams - Remove duplicate struct definition in post_process_helper.h - Update all CNN effects and tests to use unified uniform struct - Fixes FlashEffect showing solid white instead of flashing to beat Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> | |||
| 2 days | refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity | skal | |
| Renamed files and classes: - cnn_effect.{h,cc} → cnn_v1_effect.{h,cc} - CNNEffect → CNNv1Effect - CNNEffectParams → CNNv1EffectParams - CNNLayerParams → CNNv1LayerParams - CNN_EFFECT.md → CNN_V1_EFFECT.md Updated all references: - C++ includes and class usage - CMake source list - Timeline (workspaces/main/timeline.seq) - Test file (test_demo_effects.cc) - Documentation (CLAUDE.md, PROJECT_CONTEXT.md, READMEs) Tests: 34/34 passing (100%) | |||
