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| author | skal <pascal.massimino@gmail.com> | 2026-02-15 18:55:42 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-15 18:55:42 +0100 |
| commit | 2f8810f303d06fe78dbec343553c3c97f93f9323 (patch) | |
| tree | 08303fd16e44823dc2714a39a318e4b5e97ddc5c /cnn_v1/src/cnn_v1_effect.h | |
| parent | d4b67e2f6ab48ab9ec658140be4f1999f604559a (diff) | |
refactor(cnn): rename cnn_effect to cnn_v1_effect for clarity
Renamed files and classes:
- cnn_effect.{h,cc} → cnn_v1_effect.{h,cc}
- CNNEffect → CNNv1Effect
- CNNEffectParams → CNNv1EffectParams
- CNNLayerParams → CNNv1LayerParams
- CNN_EFFECT.md → CNN_V1_EFFECT.md
Updated all references:
- C++ includes and class usage
- CMake source list
- Timeline (workspaces/main/timeline.seq)
- Test file (test_demo_effects.cc)
- Documentation (CLAUDE.md, PROJECT_CONTEXT.md, READMEs)
Tests: 34/34 passing (100%)
Diffstat (limited to 'cnn_v1/src/cnn_v1_effect.h')
| -rw-r--r-- | cnn_v1/src/cnn_v1_effect.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/cnn_v1/src/cnn_v1_effect.h b/cnn_v1/src/cnn_v1_effect.h new file mode 100644 index 0000000..e820275 --- /dev/null +++ b/cnn_v1/src/cnn_v1_effect.h @@ -0,0 +1,53 @@ +// CNN post-processing effect header +// Multi-layer neural network stylization + +#pragma once +#include "gpu/effect.h" +#include "gpu/uniform_helper.h" + +struct CNNv1LayerParams { + int layer_index; + float blend_amount; // Blend: mix(input, output, blend_amount) + float _pad[2]; +}; +static_assert(sizeof(CNNv1LayerParams) == 16); + +struct CNNv1EffectParams { + int layer_index = 0; // Which layer to render (0-based) + int total_layers = 1; // Total number of layers in the CNN + float blend_amount = 1.0f; // Final blend with original input +}; + +class CNNv1Effect : public PostProcessEffect { + public: + explicit CNNv1Effect(const GpuContext& ctx); + explicit CNNv1Effect(const GpuContext& ctx, const CNNv1EffectParams& params); + + void init(MainSequence* demo) override; + void resize(int width, int height) override; + void render(WGPURenderPassEncoder pass, + const CommonPostProcessUniforms& uniforms) override; + void update_bind_group(WGPUTextureView input_view) override; + + // Layer 0 needs framebuffer capture for original input + bool needs_framebuffer_capture() const override { + return layer_index_ == 0; + } + + void set_beat_modulation(bool enabled, float scale = 1.0f) { + beat_modulated_ = enabled; + beat_scale_ = scale; + } + + private: + int layer_index_; + int total_layers_; + float blend_amount_; + bool beat_modulated_ = false; + float beat_scale_ = 1.0f; + WGPUTextureView input_view_; + WGPUTextureView original_view_; + UniformBuffer<CNNv1LayerParams> params_buffer_; + WGPUBindGroup bind_group_; + MainSequence* demo_ = nullptr; +}; |
