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path: root/CMakeLists.txt
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6 daystest(coverage): Improve Audio coverage (Task #48)skal
6 daysfeat(tooling): Implement code coverage reporting (Task #44)skal
7 daysrefactor: Task #20 - Platform & Code Hygieneskal
7 daystest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
7 dayschore: Finalize Build System Consolidation (Task #25)skal
7 daysrefactor(build): Modularize build system with static librariesskal
7 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
8 daysfeat: Complete audio tracker system integration and testsskal
8 daysprogress tracker taskskal
8 daysfeat: Integrate tracker system and update project context documentationskal
8 daysfeat(test): Add comprehensive math and shader composer testsskal
8 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
8 daysfeat(3d): Add scaffolding for visual debugging (Task #18a)skal
8 daysrefactor(build): Centralize generated files and clean up project layoutskal
9 daysfeat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assetsskal
9 daystry to fix the messskal
9 daysfeat(gpu): Integrate bumpy 3D renderer into main demoskal
9 daysfeat(assets): Implement procedural asset generation pipelineskal
9 daysfeat(asset_manager): Implement array-based cachingskal
9 daysfeat: Implement 3D system and procedural texture managerskal
10 daysRefactor: Split demo effects and shaders into individual filesskal
10 daysrefactor(cmake): Consolidate and simplify CMakeLists.txtskal
10 daysfix(build): correct generated timeline path in test_sequenceskal
10 daysrefactor: move generated asset files to src/generated/skal
10 daysfix: Resolve all remaining linking and include errors for Sequence/Effect testsskal
10 daystest: Finalize sequence/effect system testsskal
10 daysfix: Cross-compilation and style complianceskal
10 daysfeat: Implement Sequence Compiler for data-driven choreographyskal
10 daysfeat: Implement Sequence and Effect system for demo choreographyskal
10 daysbuild: Add pack_source target to create complete source archiveskal
10 daysbuild: Add DEMO_ALL_OPTIONS to activate all build flags at onceskal
10 daysfix: Resolve macOS build breakage and restore tools audio supportskal
10 daysAdd Windows cross-compilation support (MinGW) and emulation (Wine)skal
11 daysChore: Remove trailing whitespaces across the codebaseskal
11 daysadd notesskal
11 daysadd mini_math.h header-only vector libskal
13 daysfeat(build): Finalize production assembly pipelineskal
13 daysfix(build): Robust asset tool invocation using generator expressionsskal
13 daysfeat(assets): Separate demo and test asset listsskal
13 daysfeat(build): Add 'final' CMake target for production assemblyskal
13 daysrefactor(assets): Optimize asset retrieval using array lookupskal
13 daystest(assets): Add functional tests for asset management systemskal
13 daysfeat(assets): Implement basic asset packing systemskal
14 daysbuild: Finalize WebGPU integration and platform fixesskal
14 daysopt: Implement build stripping and platform-specific size optimizationsskal
14 daysrefactor(gpu): Integrate WebGPU via system wgpu-native and glfw3webgpuskal
14 daysfeat: Implement fullscreen, keyboard controls, and pulsating heptagonskal
14 daysfeat: Implement spectool & specview; refactor coding style; update docsskal
14 daystest(spectool): Add end-to-end test for analysis toolskal
14 daysfeat(spectool): Add MP3 support for audio analysisskal