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AgeCommit message (Expand)Author
2026-02-02update the melody a bitskal
2026-02-02docs: Add submodule update instructions to HOWTO.mdskal
2026-02-02chore: Re-add and update wgpu-native submodule to latest trunkskal
2026-02-02chore: Remove wgpu-native submodule for clean reinitializationskal
2026-02-02docs: Update TODO.md with completed Minimal Audio Tracker taskskal
2026-02-02feat: Complete audio tracker system integration and testsskal
2026-02-02progress tracker taskskal
2026-02-02feat: Integrate tracker system and update project context documentationskal
2026-02-02add a TRACKER idea to the projectskal
2026-02-02fix TODO.mdskal
2026-02-02docs: Clean up TODO.md to reflect completed shader optimization attack plansskal
2026-02-02update TODO and fix shaders.ccskal
2026-02-02docs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
2026-02-02docs: Mark SDF Macros attack plan as completed in TODO.mdskal
2026-02-02add mention of triplanar mappingskal
2026-02-02refactor: Remove obsolete top-level BUILD.mdskal
2026-02-02docs: Merge Xcode build instructions and GPU performance capture details into...skal
2026-02-02chore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
2026-02-02docs: Add stripping rules for dynamic audio generationskal
2026-02-02docs: Finalize session task tracking and project contextskal
2026-02-02feat(test): Add comprehensive math and shader composer testsskal
2026-02-02fix(3d): Stabilize shadows and isolate floor grid textureskal
2026-02-02fix(3d): Distinguish floor grid from object texturesskal
2026-02-02feat(3d): Implement Task 21.1 WGSL Library & Composerskal
2026-02-02docs: Record Task 21.2 completion and update session prioritiesskal
2026-02-02test(3d): Enlarge objects and pack them closer to the centerskal
2026-02-02fix(3d): Resolve spherical distortion in floor grid textureskal
2026-02-02feat(3d): Implement tight ray bounds for SDF raymarchingskal
2026-02-02fix(3d): Tighten torus proxy hull and ensure floor grid visibilityskal
2026-02-02chore: Apply final code formatting and cleanupskal
2026-02-02docs: Prioritize next session tasks and update project contextskal
2026-02-02more sub-tasksskal
2026-02-02fix(3d): Restore visible grid texture on floor planeskal
2026-02-02fix(3d): Tighten torus bounding box and restore object texturesskal
2026-02-02fix(3d): Correct debug box transforms and restore object texturesskal
2026-02-02docs: Finalize session state in TODO.md with unified SDF shadow fix detailsskal
2026-02-02fix(3d): Unify all objects to SDF path for consistent shadowsskal
2026-02-02fix(3d): Unify SDF path for all objects and stabilize shadowsskal
2026-02-02fix(3d): Restore and enhance 3D shadowsskal
2026-02-02fix(3d): Revert to working N-1 shadow configurationskal
2026-02-02fix(3d): Resolve missing shadows on floor planeskal
2026-02-02flesh out extra details in the MD filesskal
2026-02-02docs: Update TODO.md with recent bug fixes and formatting passskal
2026-02-02fix(gpu): Resolve high-DPI squished rendering and 3D shadow bugsskal
2026-02-02docs(project): Incorporate detailed debugging tasks from 3D.mdskal
2026-02-02tune TODO and PROJECT_CONTEXT with new micro-tasksskal
2026-02-02feat(3d): Use procedural grid for floor and revert object noiseskal
2026-02-02fix(shader): Correct WGSL loop syntax in calc_shadowskal
2026-02-02test(3d): Add procedural grid to floor and enable texturingskal
2026-02-02fix(3d): Fix shader syntax error and duplicate declarationskal