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AgeCommit message (Expand)Author
16 hoursfix: Capture scene framebuffer before post-processing for CNN effectskal
17 hoursfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
19 hoursdocs: Update and streamline CNN training documentationskal
19 hoursfeat: Add checkpointing support to CNN training scriptskal
19 hoursfix: Auto-expand single kernel size to all layers in training scriptskal
19 hoursupdate target imagesskal
19 hoursfeat: Add coordinate-aware CNN layer 0 for position-dependent stylizationskal
22 hoursdocs: Add CNN effect documentation and update project statusskal
22 hoursfeat: Add CNN post-processing effect with modular WGSL architectureskal
22 hoursinitial doc for the CNN projectskal
29 hoursdocs: Reorganize shader editor documentationskal
29 hoursfix: Use placeholder technique to prevent syntax highlighting overlapskal
29 hoursrefactor: Improve syntax highlighting to avoid overlapping matchesskal
29 hoursfeat: Add WGSL syntax highlightingskal
29 hoursrefactor: Increase editor pane size by 20% (36% → 43%)skal
29 hoursfix: Remove resolutionSelect references after removing UI elementskal
29 hoursfeat: Remove resolution selector, enable autoplay on loadskal
29 hoursfix: Use 16:9 aspect ratio and object-fit contain for canvasskal
29 hoursfix: Canvas fills available height instead of maintaining square aspectskal
29 hoursfix: Reference texture/sampler in default shader for bind group layoutskal
29 hoursfix: Use var instead of let for mutable uv in default shaderskal
29 hoursrefactor: Adjust shader editor layout and add default animationskal
29 hoursfeat: Add HTML WGSL shader editor toolskal
30 hoursfix: Guard --headless flag with DEMO_HEADLESS defineskal
33 hoursrefactor: Reorganize tests into subsystem subdirectoriesskal
34 hoursfix: Reduce default audio volumes to prevent clippingskal
34 hoursdocs: Streamline headless mode documentationskal
34 hoursfeat: Add headless mode for testing without GPUskal
35 hoursdocs: Update references to workspace layoutskal
35 hoursdocs: Streamline top-level documentationskal
35 hoursfeat: Add workspace header comments to config filesskal
35 hoursfeat: Implement workspace system (Task #77)skal
35 hoursdocs: Condense HOWTO.md, move details to technical docsskal
35 hoursdocs: Update docs for Task #76 size measurementskal
35 hoursfeat: Implement Task #76 external library size measurementskal
36 hoursdocs: Streamline top-level project filesskal
36 hoursfeat: Add Task #77 for workspace system architectureskal
36 hoursdocs: Update documentation and clean up obsolete filesskal
36 hoursfeat: Add debug-only file change detection for rapid iterationskal
38 hoursdocs: Condense essential context files (856→599 lines)skal
38 hoursdocs: Add sub-task for type-safe shader compositionskal
38 hoursdocs: Add sub-task for splitting common_uniforms.wgslskal
38 hoursfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
38 hoursrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
39 hoursrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
39 hoursdemo.seq change.skal
39 hoursfix: Strip priority comments from effect args in .seq exportskal
39 hoursdocs: Purge outdated Phase 4 contentskal
39 hoursrefactor: Generic sampler system for compositesskal
39 hoursfeat: GPU procedural Phase 4 - texture compositionskal