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AgeCommit message (Expand)Author
23 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
24 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
24 hoursfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
25 hoursstyle: Apply clang-format to all source filesskal
25 hoursfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
25 hoursdocs: Document mesh shadow limitation (Task A.1 investigation)skal
25 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
25 hoursdocs: Mark Task #39 as completeskal
25 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
25 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
26 hoursminor comment updateskal
34 hoursfix(audio): Prevent events from triggering one frame earlyskal
35 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
35 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
35 hoursrefactor(audio): Simplify music track with steady beat progressionskal
35 hoursfix(audio): Implement sample-accurate event timingskal
37 hoursadd debugging code to flash_effectskal
37 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
37 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
37 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
37 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
37 hourschore: Disable tempo variation and simplify music trackskal
37 hoursfeat(tools): Add music track visualizerskal
37 hoursfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
39 hoursdocs: Final session summaryskal
39 hourstest: Add HTML Gantt chart output test for seq_compilerskal
39 hourstest: Add Gantt chart output test for seq_compilerskal
39 hoursdocs: Add handoff for asset regeneration fixskal
39 hoursfix: Auto-regenerate assets after clean buildskal
39 hoursrefactor: Store const GpuContext& in Effect base classskal
39 hoursrefactor: Bundle GPU context into GpuContext structskal
40 hoursfix(audio): Synchronize audio-visual timing with playback timeskal
40 hoursperf(spectral_editor): Implement caching and subarray optimizationsskal
41 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
41 hoursupdate doc, optimize spectral_editorskal
42 hoursfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
44 hoursrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
45 hoursrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
45 hoursrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
45 hoursfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
45 hoursdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
45 hoursdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
45 hourstest(audio): Add error handling tests for WavDumpBackendskal
45 hoursfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
46 hoursrefactor(audio): Remove tempo logic from WavDumpBackendskal
46 hourstest(gpu): Add comprehensive TextureManager testsskal
46 hoursfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
46 hoursdocs: Add script maintenance requirements after hierarchy changesskal
46 hoursfix(coverage): Handle moved files and clean stale coverage dataskal
46 hoursfix(ci): Update verification script to catch tool compilation failuresskal