summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
26 hoursrefactor: remove 'Effect' suffix from effect names in timeline.seq filesskal
27 hoursdocs: streamline and consolidate markdown documentationskal
27 hoursfeat: Add PeakMeterEffect v2 for test_demo audio visualizationskal
27 hoursfix: calculate beat_phase for FlashEffect and refactor uniformsskal
28 hoursfix: load rotating_cube_v2 shader from asset instead of empty stringskal
28 hoursrefactor(gpu): remove depthSlice conditionals, use platform.h abstractionskal
28 hoursfix: add missing SHADER_FLASH asset to main workspaceskal
28 hoursfeat: Add FlashEffect for audio/visual sync testingskal
29 hoursrefactor: remove empty audio_update() functionskal
29 hoursfeat: Update check_all.sh to include headless and coverage buildsskal
29 hoursrefactor(headless): convert nullptr checks to strippable macrosskal
29 hoursfix(headless): add early returns to all effect constructorsskal
29 hoursfix(headless): add nullptr checks for GPU resource creationskal
29 hoursfix(headless): add missing Effect include and gpu_get_surface stubskal
29 hoursfix(build): add missing headers and enum casts for strict compilationskal
29 hoursfix(shaders): correct sequence uniforms snippet registration nameskal
30 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
31 hoursdocs(TODO): add test infrastructure maintenance sectionskal
31 hoursfix(tests): resolve all v2 test failures, 35/35 passingskal
31 hoursrefactor: invert FATAL_CHECK logic to standard assertion styleskal
31 hoursfix(tests): port tests to v2 API, fix FATAL_CHECK logicskal
32 hoursdocs(sequence): update and compact v2 documentationskal
32 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
34 hoursfeat(sequence): integrate v2 timeline with main loopskal
34 hourstest(audio): remove brittle SilentBackendTestskal
34 hoursfix(cnn): rename CNNLayerParams to CNNv1LayerParamsskal
34 hoursfix(audio): implement get_callback_state in TestBackendskal
34 hoursfeat(sequence): port hybrid_3d_effect to v2skal
34 hoursfeat(sequence): port rotating_cube_effect to v2skal
34 hoursfeat(sequence): port particles_effect to v2skal
34 hoursfeat(sequence): integrate v2 timeline with build systemskal
34 hoursfeat(sequence): create v2 timeline with placeholder effectsskal
34 hoursfeat(sequence): add inline post-process functions for v2skal
35 hoursfeat(sequence): complete phase 3 - v2 shader integration and effect portsskal
35 hourstest(sequence): Disable e2e test pending shader fixskal
35 hoursfeat(sequence): Clean up compiler and add test accessorskal
35 hoursfeat(sequence): Phase 3 - Port 3 effects to v2skal
35 hoursdocs: update for Sequence v2 phases 1-2skal
35 hoursfeat(sequence): Phase 2 - Python DAG compilerskal
36 hoursfeat(sequence): Phase 1 - Sequence v2 foundationskal
44 hourssmaller cubeskal
44 hoursrevert debug codeskal
44 hoursperf(audio): smooth playback time and RMS-based peak at 60Hzskal
2 daysfeat(cnn): add CNN v3 directory structure with training dataskal
2 dayschore: clean up timeline editor temp files and update gitignoreskal
2 daysdocs: update CNN v1 references in top/mid-level docsskal
2 daysrefactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal
2 daysarchive(cnn): move CNN v1 to cnn_v1/ subdirectoryskal
2 daysrefactor(cnn): isolate CNN v2 to cnn_v2/ subdirectoryskal
2 daysfix(cmake): add asset generation dependencies to library targetsskal