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AgeCommit message (Expand)Author
8 daysfeat: Add HTML WGSL shader editor toolskal
9 daysfix: Guard --headless flag with DEMO_HEADLESS defineskal
9 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
9 daysfix: Reduce default audio volumes to prevent clippingskal
9 daysdocs: Streamline headless mode documentationskal
9 daysfeat: Add headless mode for testing without GPUskal
9 daysdocs: Update references to workspace layoutskal
9 daysdocs: Streamline top-level documentationskal
9 daysfeat: Add workspace header comments to config filesskal
9 daysfeat: Implement workspace system (Task #77)skal
9 daysdocs: Condense HOWTO.md, move details to technical docsskal
9 daysdocs: Update docs for Task #76 size measurementskal
9 daysfeat: Implement Task #76 external library size measurementskal
9 daysdocs: Streamline top-level project filesskal
9 daysfeat: Add Task #77 for workspace system architectureskal
9 daysdocs: Update documentation and clean up obsolete filesskal
9 daysfeat: Add debug-only file change detection for rapid iterationskal
9 daysdocs: Condense essential context files (856→599 lines)skal
9 daysdocs: Add sub-task for type-safe shader compositionskal
9 daysdocs: Add sub-task for splitting common_uniforms.wgslskal
9 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
9 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
9 daysrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
9 daysdemo.seq change.skal
9 daysfix: Strip priority comments from effect args in .seq exportskal
9 daysdocs: Purge outdated Phase 4 contentskal
9 daysrefactor: Generic sampler system for compositesskal
9 daysfeat: GPU procedural Phase 4 - texture compositionskal
9 daystest: Add variable-size texture support verificationskal
9 daystest: Add pipeline caching and multi-generator testsskal
9 daysrefactor: Unify TextureManager compute pipeline managementskal
9 daysfix(3d): VisualDebug uniform buffer size mismatchskal
9 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
9 daysfeat(gpu): Add GPU procedural texture generation systemskal
9 daysdocs: Add RECIPE.md with runtime shader composition patternsskal
9 daysfix: Audio startup hiccup - use fill_audio_buffer for pre-fillskal
9 daysdocs: Archive Feb 9 completed tasks and clarify build configsskal
9 daystry to fix test_demoskal
9 dayscleanup: remove unused include from uniform_helper.hskal
9 daysFix test_demo build failure after Effect refactorskal
9 daysRefactor Effect class to centralize common uniforms managementskal
9 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
9 dayschore: Apply clang-format to C++ source filesskal
9 dayschore: Remove useless HANDOFF_*.md files and their referencesskal
9 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
9 daysfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
9 daysdocs: Simplify all design docs (50% reduction, 1687 lines removed)skal
9 daysdocs: Remove @ symbols from commented design docs to prevent auto-loadingskal
9 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
9 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal