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25 hoursrefactor: remove END_DEMO directive, auto-calculate from sequencesskal
25 hoursrefactor: complete removal of 'Effect' suffix from C++ class namesskal
25 hoursadd back obj filesskal
29 hoursrefactor: remove 'Effect' suffix from effect names in timeline.seq filesskal
30 hoursdocs: streamline and consolidate markdown documentationskal
30 hoursfeat: Add PeakMeterEffect v2 for test_demo audio visualizationskal
30 hoursfix: calculate beat_phase for FlashEffect and refactor uniformsskal
31 hoursfix: load rotating_cube_v2 shader from asset instead of empty stringskal
31 hoursrefactor(gpu): remove depthSlice conditionals, use platform.h abstractionskal
31 hoursfix: add missing SHADER_FLASH asset to main workspaceskal
31 hoursfeat: Add FlashEffect for audio/visual sync testingskal
32 hoursrefactor: remove empty audio_update() functionskal
32 hoursfeat: Update check_all.sh to include headless and coverage buildsskal
32 hoursrefactor(headless): convert nullptr checks to strippable macrosskal
32 hoursfix(headless): add early returns to all effect constructorsskal
32 hoursfix(headless): add nullptr checks for GPU resource creationskal
32 hoursfix(headless): add missing Effect include and gpu_get_surface stubskal
32 hoursfix(build): add missing headers and enum casts for strict compilationskal
32 hoursfix(shaders): correct sequence uniforms snippet registration nameskal
33 hoursrefactor: remove v2 versioning artifacts, establish Sequence as canonical systemskal
34 hoursdocs(TODO): add test infrastructure maintenance sectionskal
34 hoursfix(tests): resolve all v2 test failures, 35/35 passingskal
34 hoursrefactor: invert FATAL_CHECK logic to standard assertion styleskal
34 hoursfix(tests): port tests to v2 API, fix FATAL_CHECK logicskal
35 hoursdocs(sequence): update and compact v2 documentationskal
35 hoursfeat(sequence): complete v2 migration with DAG-based routingskal
37 hoursfeat(sequence): integrate v2 timeline with main loopskal
37 hourstest(audio): remove brittle SilentBackendTestskal
37 hoursfix(cnn): rename CNNLayerParams to CNNv1LayerParamsskal
37 hoursfix(audio): implement get_callback_state in TestBackendskal
37 hoursfeat(sequence): port hybrid_3d_effect to v2skal
37 hoursfeat(sequence): port rotating_cube_effect to v2skal
37 hoursfeat(sequence): port particles_effect to v2skal
37 hoursfeat(sequence): integrate v2 timeline with build systemskal
37 hoursfeat(sequence): create v2 timeline with placeholder effectsskal
37 hoursfeat(sequence): add inline post-process functions for v2skal
38 hoursfeat(sequence): complete phase 3 - v2 shader integration and effect portsskal
38 hourstest(sequence): Disable e2e test pending shader fixskal
38 hoursfeat(sequence): Clean up compiler and add test accessorskal
38 hoursfeat(sequence): Phase 3 - Port 3 effects to v2skal
38 hoursdocs: update for Sequence v2 phases 1-2skal
38 hoursfeat(sequence): Phase 2 - Python DAG compilerskal
39 hoursfeat(sequence): Phase 1 - Sequence v2 foundationskal
47 hourssmaller cubeskal
47 hoursrevert debug codeskal
47 hoursperf(audio): smooth playback time and RMS-based peak at 60Hzskal
2 daysfeat(cnn): add CNN v3 directory structure with training dataskal
2 dayschore: clean up timeline editor temp files and update gitignoreskal
2 daysdocs: update CNN v1 references in top/mid-level docsskal
2 daysrefactor(cnn): rename cnn_effect to cnn_v1_effect for clarityskal