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AgeCommit message (Expand)Author
18 hoursdocs: Add CNN effect documentation and update project statusskal
19 hoursfeat: Add CNN post-processing effect with modular WGSL architectureskal
19 hoursinitial doc for the CNN projectskal
26 hoursdocs: Reorganize shader editor documentationskal
26 hoursfix: Use placeholder technique to prevent syntax highlighting overlapskal
26 hoursrefactor: Improve syntax highlighting to avoid overlapping matchesskal
26 hoursfeat: Add WGSL syntax highlightingskal
26 hoursrefactor: Increase editor pane size by 20% (36% → 43%)skal
26 hoursfix: Remove resolutionSelect references after removing UI elementskal
26 hoursfeat: Remove resolution selector, enable autoplay on loadskal
26 hoursfix: Use 16:9 aspect ratio and object-fit contain for canvasskal
26 hoursfix: Canvas fills available height instead of maintaining square aspectskal
26 hoursfix: Reference texture/sampler in default shader for bind group layoutskal
26 hoursfix: Use var instead of let for mutable uv in default shaderskal
26 hoursrefactor: Adjust shader editor layout and add default animationskal
26 hoursfeat: Add HTML WGSL shader editor toolskal
27 hoursfix: Guard --headless flag with DEMO_HEADLESS defineskal
30 hoursrefactor: Reorganize tests into subsystem subdirectoriesskal
31 hoursfix: Reduce default audio volumes to prevent clippingskal
31 hoursdocs: Streamline headless mode documentationskal
31 hoursfeat: Add headless mode for testing without GPUskal
32 hoursdocs: Update references to workspace layoutskal
32 hoursdocs: Streamline top-level documentationskal
32 hoursfeat: Add workspace header comments to config filesskal
32 hoursfeat: Implement workspace system (Task #77)skal
32 hoursdocs: Condense HOWTO.md, move details to technical docsskal
32 hoursdocs: Update docs for Task #76 size measurementskal
32 hoursfeat: Implement Task #76 external library size measurementskal
33 hoursdocs: Streamline top-level project filesskal
33 hoursfeat: Add Task #77 for workspace system architectureskal
33 hoursdocs: Update documentation and clean up obsolete filesskal
33 hoursfeat: Add debug-only file change detection for rapid iterationskal
35 hoursdocs: Condense essential context files (856→599 lines)skal
35 hoursdocs: Add sub-task for type-safe shader compositionskal
35 hoursdocs: Add sub-task for splitting common_uniforms.wgslskal
35 hoursfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
35 hoursrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
36 hoursrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
36 hoursdemo.seq change.skal
36 hoursfix: Strip priority comments from effect args in .seq exportskal
36 hoursdocs: Purge outdated Phase 4 contentskal
36 hoursrefactor: Generic sampler system for compositesskal
36 hoursfeat: GPU procedural Phase 4 - texture compositionskal
36 hourstest: Add variable-size texture support verificationskal
36 hourstest: Add pipeline caching and multi-generator testsskal
36 hoursrefactor: Unify TextureManager compute pipeline managementskal
37 hoursfix(3d): VisualDebug uniform buffer size mismatchskal
37 hoursfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
37 hoursfeat(gpu): Add GPU procedural texture generation systemskal
37 hoursdocs: Add RECIPE.md with runtime shader composition patternsskal