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AgeCommit message (Expand)Author
5 daysfix: Guard --headless flag with DEMO_HEADLESS defineskal
5 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
5 daysfix: Reduce default audio volumes to prevent clippingskal
5 daysdocs: Streamline headless mode documentationskal
5 daysfeat: Add headless mode for testing without GPUskal
5 daysdocs: Update references to workspace layoutskal
5 daysdocs: Streamline top-level documentationskal
5 daysfeat: Add workspace header comments to config filesskal
5 daysfeat: Implement workspace system (Task #77)skal
5 daysdocs: Condense HOWTO.md, move details to technical docsskal
5 daysdocs: Update docs for Task #76 size measurementskal
5 daysfeat: Implement Task #76 external library size measurementskal
5 daysdocs: Streamline top-level project filesskal
5 daysfeat: Add Task #77 for workspace system architectureskal
5 daysdocs: Update documentation and clean up obsolete filesskal
5 daysfeat: Add debug-only file change detection for rapid iterationskal
5 daysdocs: Condense essential context files (856→599 lines)skal
5 daysdocs: Add sub-task for type-safe shader compositionskal
5 daysdocs: Add sub-task for splitting common_uniforms.wgslskal
5 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
5 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
5 daysrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
5 daysdemo.seq change.skal
5 daysfix: Strip priority comments from effect args in .seq exportskal
5 daysdocs: Purge outdated Phase 4 contentskal
5 daysrefactor: Generic sampler system for compositesskal
5 daysfeat: GPU procedural Phase 4 - texture compositionskal
5 daystest: Add variable-size texture support verificationskal
5 daystest: Add pipeline caching and multi-generator testsskal
5 daysrefactor: Unify TextureManager compute pipeline managementskal
5 daysfix(3d): VisualDebug uniform buffer size mismatchskal
5 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
5 daysfeat(gpu): Add GPU procedural texture generation systemskal
5 daysdocs: Add RECIPE.md with runtime shader composition patternsskal
5 daysfix: Audio startup hiccup - use fill_audio_buffer for pre-fillskal
5 daysdocs: Archive Feb 9 completed tasks and clarify build configsskal
5 daystry to fix test_demoskal
5 dayscleanup: remove unused include from uniform_helper.hskal
5 daysFix test_demo build failure after Effect refactorskal
5 daysRefactor Effect class to centralize common uniforms managementskal
5 daysfeat: WGSL Uniform Buffer Validation & Consolidation (Task #75)skal
5 dayschore: Apply clang-format to C++ source filesskal
5 dayschore: Remove useless HANDOFF_*.md files and their referencesskal
5 daysfix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.mdskal
5 daysfix: Increase dummy uniform buffer to 32 bytes for alignmentskal
5 daysdocs: Simplify all design docs (50% reduction, 1687 lines removed)skal
5 daysdocs: Remove @ symbols from commented design docs to prevent auto-loadingskal
5 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
6 daysfix: Resolve WebGPU uniform buffer alignment issues (Task #74)skal
6 daysfeat(test): Remove expected effect counts in test_demo_effectsskal