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AgeCommit message (Expand)Author
22 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
22 hoursdocs: Mark Task #39 as completeskal
22 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
23 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
23 hoursminor comment updateskal
32 hoursfix(audio): Prevent events from triggering one frame earlyskal
32 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
32 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
32 hoursrefactor(audio): Simplify music track with steady beat progressionskal
32 hoursfix(audio): Implement sample-accurate event timingskal
34 hoursadd debugging code to flash_effectskal
34 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
35 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
35 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
35 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
35 hourschore: Disable tempo variation and simplify music trackskal
35 hoursfeat(tools): Add music track visualizerskal
35 hoursfeat(gpu): Systematize post-process bindings and enable vertex shader uniformsskal
36 hoursdocs: Final session summaryskal
36 hourstest: Add HTML Gantt chart output test for seq_compilerskal
36 hourstest: Add Gantt chart output test for seq_compilerskal
36 hoursdocs: Add handoff for asset regeneration fixskal
36 hoursfix: Auto-regenerate assets after clean buildskal
36 hoursrefactor: Store const GpuContext& in Effect base classskal
36 hoursrefactor: Bundle GPU context into GpuContext structskal
37 hoursfix(audio): Synchronize audio-visual timing with playback timeskal
37 hoursperf(spectral_editor): Implement caching and subarray optimizationsskal
38 hoursdocs: Reorganize documentation with tiered hierarchy for context optimizationskal
38 hoursupdate doc, optimize spectral_editorskal
40 hoursfeat(audio): Add SilentBackend, fix peak measurement, reorganize backendsskal
42 hoursrefactor(build): Complete FINAL_STRIP infrastructure (Phase 5 - Final Report)skal
42 hoursrefactor(audio): Convert miniaudio_backend.cc to use FATAL_* macros (Phase 3)skal
42 hoursrefactor(audio): Convert ring_buffer.cc to use FATAL_CHECK macros (Phase 2)skal
42 hoursfeat(build): Add FINAL_STRIP mode for maximum size optimizationskal
43 hoursdocs(todo): Add Task #69 - Convert audio pipeline to clipped int16skal
43 hoursdocs(audio): Document WavDumpBackend synchronization with MiniaudioBackendskal
43 hourstest(audio): Add error handling tests for WavDumpBackendskal
43 hoursfix(audio): Remove clipping from WavDumpBackend, add diagnosticsskal
43 hoursrefactor(audio): Remove tempo logic from WavDumpBackendskal
43 hourstest(gpu): Add comprehensive TextureManager testsskal
43 hoursfix(coverage): Explicitly disable STRIP_ALL during coverage runsskal
43 hoursdocs: Add script maintenance requirements after hierarchy changesskal
43 hoursfix(coverage): Handle moved files and clean stale coverage dataskal
43 hoursfix(ci): Update verification script to catch tool compilation failuresskal
43 hoursfix(tools): Correct include path in spectool.ccskal
44 hourstest(gpu): Add automatic validation for effect test coverageskal
44 hourstest(gpu): Register GPU tests with CTestskal
44 hourstest(gpu): Add post-process helper utilities testing (Phase 2.2)skal
44 hourstest(gpu): Add comprehensive effect class testing (Phase 2.1)skal
44 hourstest: Add GPU effects test infrastructure (Phase 1 Foundation)skal