summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
12 hoursrefactor(shaders): Apply common utilities to renderer shadersskal
12 hoursfeat(shaders): Extract common WGSL utilities for better composabilityskal
13 hoursdocs: Update project context and todo list for plane_distance integrationskal
13 hoursfix: Include PlaneData header in scene_loader.ccskal
13 hoursfix: Correct offset management in scene_loader.cc for plane_distanceskal
13 hoursfix: Remove local redefinition of PlaneData in scene_loader.ccskal
13 hoursfix: Make PlaneData struct visible to renderer_draw.ccskal
13 hoursfix: Include <memory> header for std::shared_ptr in Object3Dskal
13 hoursfeat: Integrate plane_distance into renderer and scene loaderskal
13 hoursfeat(audio): Eliminate temp buffer allocations and add explicit clipping (Tas...skal
14 hoursrefactor(tests): Factor common patterns in tempo testsskal
15 hoursadd rules for CLAUDE.md too.skal
15 hoursfeat(tools): Add effect depth analysis to seq_compilerskal
15 hoursfeat(audio, tools): Add Task #72 and enhance Blender exporterskal
15 hourschore: Clean up generated files and archive GPU test analysisskal
16 hourschore: Clean up generated files and update project configskal
16 hoursfix(demo64k): Pass absolute time to gpu_draw and remove tempo_test_enabled fr...skal
16 hoursfix(test_demo): Resolve compile errors and finalize timing decouplingskal
16 hoursfix(timing): Decouple test_demo graphics loop from audio clockskal
16 hoursbuild: Include generated file updates resulting from timing decoupling changesskal
16 hoursfeat(timing): Decouple graphics loop from audio clock for smooth performanceskal
16 hoursrefactor(audio): Finalize audio sync, update docs, and clean up test artifactsskal
17 hoursdocs(audio): Update AUDIO_LIFECYCLE_REFACTOR.md and AUDIO_TIMING_ARCHITECTURE...skal
18 hoursupdate tasksskal
18 hoursrefactor(docs): Update TODO.md with large files and apply clang-formatskal
18 hoursdocs: Archive completed tasks and streamline context filesskal
18 hoursrefactor(3d): Split Renderer3D into modular files and fix compilation.skal
18 hoursRevert "feat(platform): Centralize platform-specific WebGPU code and improve ...skal
19 hoursfeat(platform): Centralize platform-specific WebGPU code and improve shader c...skal
20 hoursfix(tests): Enable tests with DEMO_ALL_OPTIONS and fix tracker testskal
20 hoursstyle: Apply clang-format to all source filesskal
20 hoursfeat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mappingskal
20 hoursdocs: Document mesh shadow limitation (Task A.1 investigation)skal
20 hoursfeat(3d): Implement Mesh Wireframe rendering for Visual Debugskal
20 hoursdocs: Mark Task #39 as completeskal
20 hoursfeat(3d): Implement Visual Debug primitives (Sphere, Cone, Cross, Trajectory)skal
21 hoursfeat(3d): Implement Blender export and binary scene loading pipelineskal
21 hoursminor comment updateskal
30 hoursfix(audio): Prevent events from triggering one frame earlyskal
30 hoursfix(audio): Remove sample offsets - incompatible with tempo scalingskal
30 hoursfix(audio): Calculate sample offsets from render position, not playback positionskal
30 hoursrefactor(audio): Simplify music track with steady beat progressionskal
30 hoursfix(audio): Implement sample-accurate event timingskal
32 hoursadd debugging code to flash_effectskal
32 hoursrefactor(audio): Convert tracker to unit-less timing systemskal
33 hoursRevert "fix(track_visualizer): Convert beats to seconds correctly"skal
33 hoursfix(track_visualizer): Convert beats to seconds correctlyskal
33 hoursfix(test_demo): Space patterns 4 seconds apart to prevent overlapskal
33 hourschore: Disable tempo variation and simplify music trackskal
33 hoursfeat(tools): Add music track visualizerskal