index
:
demo.git
main
Vide-coded 64k demo system
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2 days
refactor: Reorganize tests into subsystem subdirectories
skal
2 days
fix: Reduce default audio volumes to prevent clipping
skal
2 days
docs: Streamline headless mode documentation
skal
2 days
feat: Add headless mode for testing without GPU
skal
2 days
docs: Update references to workspace layout
skal
2 days
docs: Streamline top-level documentation
skal
2 days
feat: Add workspace header comments to config files
skal
2 days
feat: Implement workspace system (Task #77)
skal
2 days
docs: Condense HOWTO.md, move details to technical docs
skal
2 days
docs: Update docs for Task #76 size measurement
skal
2 days
feat: Implement Task #76 external library size measurement
skal
2 days
docs: Streamline top-level project files
skal
2 days
feat: Add Task #77 for workspace system architecture
skal
2 days
docs: Update documentation and clean up obsolete files
skal
2 days
feat: Add debug-only file change detection for rapid iteration
skal
2 days
docs: Condense essential context files (856→599 lines)
skal
2 days
docs: Add sub-task for type-safe shader composition
skal
2 days
docs: Add sub-task for splitting common_uniforms.wgsl
skal
2 days
fix: Add ShaderComposer to CircleMaskEffect pipelines
skal
2 days
refactor: Deduplicate CommonUniforms with #include in WGSL shaders
skal
2 days
refactor: Move .spec audio assets to assets/final/music subdirectory
skal
2 days
demo.seq change.
skal
3 days
fix: Strip priority comments from effect args in .seq export
skal
3 days
docs: Purge outdated Phase 4 content
skal
3 days
refactor: Generic sampler system for composites
skal
3 days
feat: GPU procedural Phase 4 - texture composition
skal
3 days
test: Add variable-size texture support verification
skal
3 days
test: Add pipeline caching and multi-generator tests
skal
3 days
refactor: Unify TextureManager compute pipeline management
skal
3 days
fix(3d): VisualDebug uniform buffer size mismatch
skal
3 days
feat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shaders
skal
3 days
feat(gpu): Add GPU procedural texture generation system
skal
3 days
docs: Add RECIPE.md with runtime shader composition patterns
skal
3 days
fix: Audio startup hiccup - use fill_audio_buffer for pre-fill
skal
3 days
docs: Archive Feb 9 completed tasks and clarify build configs
skal
3 days
try to fix test_demo
skal
3 days
cleanup: remove unused include from uniform_helper.h
skal
3 days
Fix test_demo build failure after Effect refactor
skal
3 days
Refactor Effect class to centralize common uniforms management
skal
3 days
feat: WGSL Uniform Buffer Validation & Consolidation (Task #75)
skal
3 days
chore: Apply clang-format to C++ source files
skal
3 days
chore: Remove useless HANDOFF_*.md files and their references
skal
3 days
fix: Resolve DemoEffectsTest SEGFAULT and update GEMINI.md
skal
3 days
fix: Increase dummy uniform buffer to 32 bytes for alignment
skal
3 days
docs: Simplify all design docs (50% reduction, 1687 lines removed)
skal
3 days
docs: Remove @ symbols from commented design docs to prevent auto-loading
skal
3 days
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
3 days
fix: Resolve WebGPU uniform buffer alignment issues (Task #74)
skal
3 days
feat(test): Remove expected effect counts in test_demo_effects
skal
3 days
don't ignore assets/final
skal
[prev]
[next]