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AgeCommit message (Expand)Author
5 daysdocs: Add CNN effect documentation and update project statusskal
5 daysfeat: Add CNN post-processing effect with modular WGSL architectureskal
5 daysinitial doc for the CNN projectskal
6 daysdocs: Reorganize shader editor documentationskal
6 daysfix: Use placeholder technique to prevent syntax highlighting overlapskal
6 daysrefactor: Improve syntax highlighting to avoid overlapping matchesskal
6 daysfeat: Add WGSL syntax highlightingskal
6 daysrefactor: Increase editor pane size by 20% (36% → 43%)skal
6 daysfix: Remove resolutionSelect references after removing UI elementskal
6 daysfeat: Remove resolution selector, enable autoplay on loadskal
6 daysfix: Use 16:9 aspect ratio and object-fit contain for canvasskal
6 daysfix: Canvas fills available height instead of maintaining square aspectskal
6 daysfix: Reference texture/sampler in default shader for bind group layoutskal
6 daysfix: Use var instead of let for mutable uv in default shaderskal
6 daysrefactor: Adjust shader editor layout and add default animationskal
6 daysfeat: Add HTML WGSL shader editor toolskal
6 daysfix: Guard --headless flag with DEMO_HEADLESS defineskal
6 daysrefactor: Reorganize tests into subsystem subdirectoriesskal
6 daysfix: Reduce default audio volumes to prevent clippingskal
6 daysdocs: Streamline headless mode documentationskal
6 daysfeat: Add headless mode for testing without GPUskal
6 daysdocs: Update references to workspace layoutskal
6 daysdocs: Streamline top-level documentationskal
6 daysfeat: Add workspace header comments to config filesskal
6 daysfeat: Implement workspace system (Task #77)skal
6 daysdocs: Condense HOWTO.md, move details to technical docsskal
6 daysdocs: Update docs for Task #76 size measurementskal
6 daysfeat: Implement Task #76 external library size measurementskal
6 daysdocs: Streamline top-level project filesskal
6 daysfeat: Add Task #77 for workspace system architectureskal
6 daysdocs: Update documentation and clean up obsolete filesskal
6 daysfeat: Add debug-only file change detection for rapid iterationskal
6 daysdocs: Condense essential context files (856→599 lines)skal
6 daysdocs: Add sub-task for type-safe shader compositionskal
6 daysdocs: Add sub-task for splitting common_uniforms.wgslskal
6 daysfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
6 daysrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
6 daysrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
6 daysdemo.seq change.skal
6 daysfix: Strip priority comments from effect args in .seq exportskal
6 daysdocs: Purge outdated Phase 4 contentskal
6 daysrefactor: Generic sampler system for compositesskal
6 daysfeat: GPU procedural Phase 4 - texture compositionskal
6 daystest: Add variable-size texture support verificationskal
6 daystest: Add pipeline caching and multi-generator testsskal
6 daysrefactor: Unify TextureManager compute pipeline managementskal
6 daysfix(3d): VisualDebug uniform buffer size mismatchskal
6 daysfeat(gpu): Phase 2 - Add gen_perlin and gen_grid GPU compute shadersskal
6 daysfeat(gpu): Add GPU procedural texture generation systemskal
6 daysdocs: Add RECIPE.md with runtime shader composition patternsskal