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AgeCommit message (Expand)Author
10 daysrefactor: Shader Asset Integration (Task #24)skal
10 daysdocs: Document asset system technical detailsskal
10 daysfeat(assets): Enforce 16-byte alignment and string safetyskal
10 daysdocs: Plan Shader Asset Integration (Task #24)skal
10 daysdocs: Update project context and re-prioritize task listskal
10 daysfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
11 daysdocs: Update TODO.md with tracker asset sample integration progressskal
11 daysremove generated assets which shouldn't be in gitskal
11 daysupdate the melody a bitskal
11 daysdocs: Add submodule update instructions to HOWTO.mdskal
11 dayschore: Re-add and update wgpu-native submodule to latest trunkskal
11 dayschore: Remove wgpu-native submodule for clean reinitializationskal
11 daysdocs: Update TODO.md with completed Minimal Audio Tracker taskskal
11 daysfeat: Complete audio tracker system integration and testsskal
11 daysprogress tracker taskskal
11 daysfeat: Integrate tracker system and update project context documentationskal
11 daysadd a TRACKER idea to the projectskal
11 daysfix TODO.mdskal
11 daysdocs: Clean up TODO.md to reflect completed shader optimization attack plansskal
11 daysupdate TODO and fix shaders.ccskal
11 daysdocs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
11 daysdocs: Mark SDF Macros attack plan as completed in TODO.mdskal
11 daysadd mention of triplanar mappingskal
11 daysrefactor: Remove obsolete top-level BUILD.mdskal
11 daysdocs: Merge Xcode build instructions and GPU performance capture details into...skal
11 dayschore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
11 daysdocs: Add stripping rules for dynamic audio generationskal
11 daysdocs: Finalize session task tracking and project contextskal
11 daysfeat(test): Add comprehensive math and shader composer testsskal
11 daysfix(3d): Stabilize shadows and isolate floor grid textureskal
11 daysfix(3d): Distinguish floor grid from object texturesskal
11 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
11 daysdocs: Record Task 21.2 completion and update session prioritiesskal
11 daystest(3d): Enlarge objects and pack them closer to the centerskal
11 daysfix(3d): Resolve spherical distortion in floor grid textureskal
11 daysfeat(3d): Implement tight ray bounds for SDF raymarchingskal
11 daysfix(3d): Tighten torus proxy hull and ensure floor grid visibilityskal
11 dayschore: Apply final code formatting and cleanupskal
11 daysdocs: Prioritize next session tasks and update project contextskal
11 daysmore sub-tasksskal
11 daysfix(3d): Restore visible grid texture on floor planeskal
11 daysfix(3d): Tighten torus bounding box and restore object texturesskal
11 daysfix(3d): Correct debug box transforms and restore object texturesskal
11 daysdocs: Finalize session state in TODO.md with unified SDF shadow fix detailsskal
11 daysfix(3d): Unify all objects to SDF path for consistent shadowsskal
11 daysfix(3d): Unify SDF path for all objects and stabilize shadowsskal
11 daysfix(3d): Restore and enhance 3D shadowsskal
11 daysfix(3d): Revert to working N-1 shadow configurationskal
11 daysfix(3d): Resolve missing shadows on floor planeskal
11 daysflesh out extra details in the MD filesskal