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AgeCommit message (Expand)Author
10 hoursfix: Resolve CNN effect black screen bug (framebuffer capture + uniforms)skal
12 hoursfix: Capture scene framebuffer before post-processing for CNN effectskal
13 hoursfeat: Add multi-layer CNN support with framebuffer capture and blend controlskal
15 hoursdocs: Update and streamline CNN training documentationskal
15 hoursfeat: Add checkpointing support to CNN training scriptskal
15 hoursfix: Auto-expand single kernel size to all layers in training scriptskal
15 hoursupdate target imagesskal
16 hoursfeat: Add coordinate-aware CNN layer 0 for position-dependent stylizationskal
18 hoursdocs: Add CNN effect documentation and update project statusskal
18 hoursfeat: Add CNN post-processing effect with modular WGSL architectureskal
18 hoursinitial doc for the CNN projectskal
25 hoursdocs: Reorganize shader editor documentationskal
25 hoursfix: Use placeholder technique to prevent syntax highlighting overlapskal
25 hoursrefactor: Improve syntax highlighting to avoid overlapping matchesskal
25 hoursfeat: Add WGSL syntax highlightingskal
25 hoursrefactor: Increase editor pane size by 20% (36% → 43%)skal
25 hoursfix: Remove resolutionSelect references after removing UI elementskal
25 hoursfeat: Remove resolution selector, enable autoplay on loadskal
25 hoursfix: Use 16:9 aspect ratio and object-fit contain for canvasskal
25 hoursfix: Canvas fills available height instead of maintaining square aspectskal
25 hoursfix: Reference texture/sampler in default shader for bind group layoutskal
26 hoursfix: Use var instead of let for mutable uv in default shaderskal
26 hoursrefactor: Adjust shader editor layout and add default animationskal
26 hoursfeat: Add HTML WGSL shader editor toolskal
27 hoursfix: Guard --headless flag with DEMO_HEADLESS defineskal
30 hoursrefactor: Reorganize tests into subsystem subdirectoriesskal
30 hoursfix: Reduce default audio volumes to prevent clippingskal
30 hoursdocs: Streamline headless mode documentationskal
30 hoursfeat: Add headless mode for testing without GPUskal
31 hoursdocs: Update references to workspace layoutskal
31 hoursdocs: Streamline top-level documentationskal
31 hoursfeat: Add workspace header comments to config filesskal
31 hoursfeat: Implement workspace system (Task #77)skal
31 hoursdocs: Condense HOWTO.md, move details to technical docsskal
31 hoursdocs: Update docs for Task #76 size measurementskal
31 hoursfeat: Implement Task #76 external library size measurementskal
32 hoursdocs: Streamline top-level project filesskal
32 hoursfeat: Add Task #77 for workspace system architectureskal
32 hoursdocs: Update documentation and clean up obsolete filesskal
32 hoursfeat: Add debug-only file change detection for rapid iterationskal
34 hoursdocs: Condense essential context files (856→599 lines)skal
35 hoursdocs: Add sub-task for type-safe shader compositionskal
35 hoursdocs: Add sub-task for splitting common_uniforms.wgslskal
35 hoursfix: Add ShaderComposer to CircleMaskEffect pipelinesskal
35 hoursrefactor: Deduplicate CommonUniforms with #include in WGSL shadersskal
35 hoursrefactor: Move .spec audio assets to assets/final/music subdirectoryskal
35 hoursdemo.seq change.skal
35 hoursfix: Strip priority comments from effect args in .seq exportskal
35 hoursdocs: Purge outdated Phase 4 contentskal
35 hoursrefactor: Generic sampler system for compositesskal