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44 hoursdocs: Finalize documentation and store project statev0.1skal
44 hoursadd Claude guidelinesskal
45 hourstest(shader): Add ShaderComposer and WGSL asset validation tests (Task #26)skal
45 hoursdocs: Add sub-task for Shader Asset Testing & Validation (Task #26)skal
45 hoursdocs: Update project status and task listsskal
45 hoursfeat(assets): Add new drum samples and improve conversion scriptskal
45 hourschore: Finalize Build System Consolidation (Task #25)skal
46 hoursrefactor(build): Modularize build system with static librariesskal
47 hoursadd 'use libraries' task for the Build Systemskal
47 hoursfix(assets): Resolve static initialization order fiascoskal
47 hoursfix: Resolve shader initialization crashes and build errorsskal
47 hoursdocs: Mark Shader Asset Integration (Task #24) as completedskal
47 hoursrefactor: Shader Asset Integration (Task #24)skal
47 hoursdocs: Document asset system technical detailsskal
47 hoursfeat(assets): Enforce 16-byte alignment and string safetyskal
48 hoursdocs: Plan Shader Asset Integration (Task #24)skal
48 hoursdocs: Update project context and re-prioritize task listskal
48 hoursfeat: Finalize tracker asset-sample integration with unified pasting strategyskal
2 daysdocs: Update TODO.md with tracker asset sample integration progressskal
2 daysremove generated assets which shouldn't be in gitskal
2 daysupdate the melody a bitskal
2 daysdocs: Add submodule update instructions to HOWTO.mdskal
2 dayschore: Re-add and update wgpu-native submodule to latest trunkskal
2 dayschore: Remove wgpu-native submodule for clean reinitializationskal
2 daysdocs: Update TODO.md with completed Minimal Audio Tracker taskskal
2 daysfeat: Complete audio tracker system integration and testsskal
2 daysprogress tracker taskskal
2 daysfeat: Integrate tracker system and update project context documentationskal
2 daysadd a TRACKER idea to the projectskal
2 daysfix TODO.mdskal
2 daysdocs: Clean up TODO.md to reflect completed shader optimization attack plansskal
2 daysupdate TODO and fix shaders.ccskal
2 daysdocs: Update TODO.md and PROJECT_CONTEXT.md after completing shader optimizat...skal
3 daysdocs: Mark SDF Macros attack plan as completed in TODO.mdskal
3 daysadd mention of triplanar mappingskal
3 daysrefactor: Remove obsolete top-level BUILD.mdskal
3 daysdocs: Merge Xcode build instructions and GPU performance capture details into...skal
3 dayschore: Add BUILD.md, Task 23 to TODO.md, and GPU perf define placeholderskal
3 daysdocs: Add stripping rules for dynamic audio generationskal
3 daysdocs: Finalize session task tracking and project contextskal
3 daysfeat(test): Add comprehensive math and shader composer testsskal
3 daysfix(3d): Stabilize shadows and isolate floor grid textureskal
3 daysfix(3d): Distinguish floor grid from object texturesskal
3 daysfeat(3d): Implement Task 21.1 WGSL Library & Composerskal
3 daysdocs: Record Task 21.2 completion and update session prioritiesskal
3 daystest(3d): Enlarge objects and pack them closer to the centerskal
3 daysfix(3d): Resolve spherical distortion in floor grid textureskal
3 daysfeat(3d): Implement tight ray bounds for SDF raymarchingskal
3 daysfix(3d): Tighten torus proxy hull and ensure floor grid visibilityskal
3 dayschore: Apply final code formatting and cleanupskal