diff options
Diffstat (limited to 'workspaces/test/shaders/passthrough.wgsl')
| -rw-r--r-- | workspaces/test/shaders/passthrough.wgsl | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/workspaces/test/shaders/passthrough.wgsl b/workspaces/test/shaders/passthrough.wgsl deleted file mode 100644 index 266e231..0000000 --- a/workspaces/test/shaders/passthrough.wgsl +++ /dev/null @@ -1,18 +0,0 @@ -@group(0) @binding(0) var smplr: sampler; -@group(0) @binding(1) var txt: texture_2d<f32>; - -#include "common_uniforms" -@group(0) @binding(2) var<uniform> uniforms: CommonUniforms; - -@vertex fn vs_main(@builtin(vertex_index) i: u32) -> @builtin(position) vec4<f32> { - var pos = array<vec2<f32>, 3>( - vec2<f32>(-1, -1), - vec2<f32>(3, -1), - vec2<f32>(-1, 3) - ); - return vec4<f32>(pos[i], 0.0, 1.0); -} - -@fragment fn fs_main(@builtin(position) p: vec4<f32>) -> @location(0) vec4<f32> { - return textureSample(txt, smplr, p.xy / uniforms.resolution); -} |
