diff options
Diffstat (limited to 'workspaces/main/shaders/chroma_aberration.wgsl')
| -rw-r--r-- | workspaces/main/shaders/chroma_aberration.wgsl | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/workspaces/main/shaders/chroma_aberration.wgsl b/workspaces/main/shaders/chroma_aberration.wgsl index ee730b1..d5e50ea 100644 --- a/workspaces/main/shaders/chroma_aberration.wgsl +++ b/workspaces/main/shaders/chroma_aberration.wgsl @@ -15,14 +15,10 @@ struct ChromaAberrationParams { @fragment fn fs_main(@builtin(position) p: vec4<f32>) -> @location(0) vec4<f32> { let uv = p.xy / uniforms.resolution; - // Compute offset magnitude and direction - let offset_mag = params.offset_scale * uniforms.audio_intensity; - let offset_dir = vec2<f32>(cos(params.angle), sin(params.angle)); - let offset = offset_mag * offset_dir; - - // Sample RGB channels with chromatic aberration + let amp = params.offset_scale * uniforms.audio_intensity; + let offset = amp * vec2<f32>(cos(params.angle), sin(params.angle)); + let center = textureSample(txt, smplr, uv); let r = textureSample(txt, smplr, uv + offset).r; - let g = textureSample(txt, smplr, uv).g; let b = textureSample(txt, smplr, uv - offset).b; - return vec4<f32>(r, g, b, 1.0); + return vec4<f32>(r, center.g, b, 1.0); } |
