diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/gpu/sequence.cc | 27 | ||||
| -rw-r--r-- | src/gpu/sequence.h | 5 |
2 files changed, 31 insertions, 1 deletions
diff --git a/src/gpu/sequence.cc b/src/gpu/sequence.cc index 1e3be6c..91ca187 100644 --- a/src/gpu/sequence.cc +++ b/src/gpu/sequence.cc @@ -181,6 +181,30 @@ void NodeRegistry::create_texture(Node& node) { usage = (WGPUTextureUsage)(WGPUTextureUsage_StorageBinding | WGPUTextureUsage_TextureBinding); break; + case NodeType::GBUF_ALBEDO: + format = WGPUTextureFormat_RGBA16Float; + usage = (WGPUTextureUsage)(WGPUTextureUsage_RenderAttachment | + WGPUTextureUsage_TextureBinding | + WGPUTextureUsage_StorageBinding | + WGPUTextureUsage_CopySrc); + break; + case NodeType::GBUF_DEPTH32: + format = WGPUTextureFormat_Depth32Float; + usage = (WGPUTextureUsage)(WGPUTextureUsage_RenderAttachment | + WGPUTextureUsage_TextureBinding | + WGPUTextureUsage_CopySrc); + break; + case NodeType::GBUF_R8: + format = WGPUTextureFormat_RGBA8Unorm; + usage = (WGPUTextureUsage)(WGPUTextureUsage_StorageBinding | + WGPUTextureUsage_TextureBinding | + WGPUTextureUsage_RenderAttachment); + break; + case NodeType::GBUF_RGBA32UINT: + format = WGPUTextureFormat_RGBA32Uint; + usage = (WGPUTextureUsage)(WGPUTextureUsage_StorageBinding | + WGPUTextureUsage_TextureBinding); + break; } WGPUTextureDescriptor desc = {}; @@ -201,7 +225,8 @@ void NodeRegistry::create_texture(Node& node) { view_desc.mipLevelCount = 1; view_desc.baseArrayLayer = 0; view_desc.arrayLayerCount = 1; - view_desc.aspect = (node.type == NodeType::DEPTH24) + view_desc.aspect = (node.type == NodeType::DEPTH24 || + node.type == NodeType::GBUF_DEPTH32) ? WGPUTextureAspect_DepthOnly : WGPUTextureAspect_All; diff --git a/src/gpu/sequence.h b/src/gpu/sequence.h index a515d1f..4592082 100644 --- a/src/gpu/sequence.h +++ b/src/gpu/sequence.h @@ -20,6 +20,11 @@ enum class NodeType { F16X8, DEPTH24, COMPUTE_F32, + // G-buffer types for CNN v3 + GBUF_ALBEDO, // rgba16float: RENDER_ATTACHMENT | TEXTURE_BINDING | STORAGE_BINDING | COPY_SRC + GBUF_DEPTH32, // depth32float: RENDER_ATTACHMENT | TEXTURE_BINDING | COPY_SRC + GBUF_R8, // rgba8unorm (4ch for compat): STORAGE_BINDING | TEXTURE_BINDING | RENDER_ATTACHMENT + GBUF_RGBA32UINT, // rgba32uint: STORAGE_BINDING | TEXTURE_BINDING }; struct Node { |
