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-rw-r--r--src/util/asset_manager.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/util/asset_manager.cc b/src/util/asset_manager.cc
index 274f0f9..0baa063 100644
--- a/src/util/asset_manager.cc
+++ b/src/util/asset_manager.cc
@@ -199,7 +199,7 @@ void DropAsset(AssetId asset_id, const uint8_t* asset) {
// Note: This only works for assets that read from disk at runtime.
// Compiled-in assets cannot be hot-reloaded.
bool ReloadAssetsFromFile(const char* config_path) {
- (void)config_path; // Unused - just for API consistency
+ (void)config_path; // Unused - just for API consistency
// Clear cache to force reload
for (size_t i = 0; i < (size_t)AssetId::ASSET_LAST_ID; ++i) {
@@ -212,4 +212,4 @@ bool ReloadAssetsFromFile(const char* config_path) {
fprintf(stderr, "[ReloadAssets] Cache cleared\n");
return true;
}
-#endif // !defined(STRIP_ALL)
+#endif // !defined(STRIP_ALL)