diff options
Diffstat (limited to 'src/tests')
| -rw-r--r-- | src/tests/audio/test_jittered_audio.cc | 5 | ||||
| -rw-r--r-- | src/tests/audio/test_silent_backend.cc | 8 | ||||
| -rw-r--r-- | src/tests/audio/test_wav_dump.cc | 2 | ||||
| -rw-r--r-- | src/tests/gpu/test_demo_effects.cc | 1 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/tests/audio/test_jittered_audio.cc b/src/tests/audio/test_jittered_audio.cc index d8260ec..d7c6a7d 100644 --- a/src/tests/audio/test_jittered_audio.cc +++ b/src/tests/audio/test_jittered_audio.cc @@ -42,11 +42,10 @@ void test_jittered_audio_basic() { float music_time = 0.0f; for (float t = 0.0f; t < total_time; t += dt) { - music_time += dt; // Normal tempo - // Update tracker and fill buffer tracker_update(music_time, dt); audio_render_ahead(music_time, dt); + music_time += dt; // Sleep minimal time to let audio thread run std::this_thread::sleep_for(std::chrono::milliseconds(1)); @@ -114,7 +113,7 @@ void test_jittered_audio_with_acceleration() { // Update tracker and fill buffer tracker_update(music_time, dt * tempo_scale); - audio_render_ahead(music_time, dt); + (void)audio_render_ahead(music_time, dt); // Sleep minimal time to let audio thread run std::this_thread::sleep_for(std::chrono::milliseconds(1)); diff --git a/src/tests/audio/test_silent_backend.cc b/src/tests/audio/test_silent_backend.cc index 3dc1cd4..cecf72c 100644 --- a/src/tests/audio/test_silent_backend.cc +++ b/src/tests/audio/test_silent_backend.cc @@ -97,7 +97,7 @@ void test_silent_backend_tracking() { assert(backend.get_voice_trigger_count() == 1); // Render audio (calls on_frames_rendered) - audio_render_ahead(0.0f, 0.1f); // Render ~0.1 seconds + (void)audio_render_ahead(0.0f, 0.1f); // Render ~0.1 seconds assert(backend.get_frames_rendered() > 0); // Reset stats @@ -123,7 +123,7 @@ void test_audio_playback_time() { assert(t0 == 0.0f); // Render some audio - audio_render_ahead(0.5f, 0.1f); // Advance music time to 0.5s + (void)audio_render_ahead(0.5f, 0.1f); // Advance music time to 0.5s // Playback time should advance based on frames rendered // Note: audio_get_playback_time() tracks cumulative frames consumed @@ -131,7 +131,7 @@ void test_audio_playback_time() { assert(t1 >= 0.0f); // Should have advanced // Render more - audio_render_ahead(1.0f, 0.5f); + (void)audio_render_ahead(1.0f, 0.5f); float t2 = audio_get_playback_time(); assert(t2 >= t1); // Should continue advancing @@ -152,7 +152,7 @@ void test_audio_buffer_partial_writes() { // Note: With SilentBackend, frames_rendered won't increase because // there's no audio callback consuming from the ring buffer for (int i = 0; i < 10; ++i) { - audio_render_ahead((float)i * 0.1f, 0.1f); + (void)audio_render_ahead((float)i * 0.1f, 0.1f); } // Buffer should have handled multiple writes correctly (no crash) diff --git a/src/tests/audio/test_wav_dump.cc b/src/tests/audio/test_wav_dump.cc index a0f2a4a..ce161a4 100644 --- a/src/tests/audio/test_wav_dump.cc +++ b/src/tests/audio/test_wav_dump.cc @@ -60,10 +60,10 @@ void test_wav_format_matches_live_audio() { for (float t = 0.0f; t < duration; t += update_dt) { // Update audio engine (triggers patterns) fixture.engine().update(music_time, update_dt); - music_time += update_dt; // Render audio ahead audio_render_ahead(music_time, update_dt); + music_time += update_dt; // Read from ring buffer if (ring_buffer != nullptr) { diff --git a/src/tests/gpu/test_demo_effects.cc b/src/tests/gpu/test_demo_effects.cc index 4234901..ec78c10 100644 --- a/src/tests/gpu/test_demo_effects.cc +++ b/src/tests/gpu/test_demo_effects.cc @@ -136,6 +136,7 @@ static void test_scene_effects() { {"RotatingCubeEffect", std::make_shared<RotatingCubeEffect>(fixture.ctx())}, {"Scene1Effect", std::make_shared<Scene1Effect>(fixture.ctx())}, + {"SDFTestEffect", std::make_shared<SDFTestEffect>(fixture.ctx())}, }; int passed = 0; |
