diff options
Diffstat (limited to 'src/tests/test_post_process_helper.cc')
| -rw-r--r-- | src/tests/test_post_process_helper.cc | 31 |
1 files changed, 25 insertions, 6 deletions
diff --git a/src/tests/test_post_process_helper.cc b/src/tests/test_post_process_helper.cc index 7078c6e..36d193e 100644 --- a/src/tests/test_post_process_helper.cc +++ b/src/tests/test_post_process_helper.cc @@ -61,6 +61,7 @@ fn vs_main(@builtin(vertex_index) vid: u32) -> @builtin(position) vec4<f32> { @group(0) @binding(0) var input_sampler: sampler; @group(0) @binding(1) var input_texture: texture_2d<f32>; @group(0) @binding(2) var<uniform> uniforms: vec4<f32>; +@group(0) @binding(3) var<uniform> effect_params: vec4<f32>; // Dummy for testing @fragment fn fs_main(@builtin(position) pos: vec4<f32>) -> @location(0) vec4<f32> { @@ -122,10 +123,15 @@ static void test_bind_group_creation() { GpuBuffer uniforms = {uniform_buffer, 16}; + // Dummy effect params buffer for testing (matches vec4<f32>) + WGPUBuffer dummy_params_buffer_handle = + wgpuDeviceCreateBuffer(fixture.device(), &uniform_desc); + GpuBuffer dummy_effect_params_buffer = {dummy_params_buffer_handle, 16}; + // Test bind group creation WGPUBindGroup bind_group = nullptr; pp_update_bind_group(fixture.device(), pipeline, &bind_group, input_view, - uniforms); + uniforms, dummy_effect_params_buffer); assert(bind_group != nullptr && "Bind group should be created successfully"); fprintf(stdout, " ✓ Bind group created successfully\n"); @@ -135,6 +141,7 @@ static void test_bind_group_creation() { wgpuTextureViewRelease(input_view); wgpuTextureRelease(input_texture); wgpuBufferRelease(uniform_buffer); + wgpuBufferRelease(dummy_params_buffer_handle); wgpuRenderPipelineRelease(pipeline); fprintf(stdout, " ✓ Resources released\n"); } @@ -168,16 +175,21 @@ static void test_bind_group_update() { wgpuDeviceCreateBuffer(fixture.device(), &uniform_desc); GpuBuffer uniforms = {uniform_buffer, 16}; + // Dummy effect params buffer for testing (matches vec4<f32>) + WGPUBuffer dummy_params_buffer_handle = + wgpuDeviceCreateBuffer(fixture.device(), &uniform_desc); + GpuBuffer dummy_effect_params_buffer = {dummy_params_buffer_handle, 16}; + // Create initial bind group WGPUBindGroup bind_group = nullptr; - pp_update_bind_group(fixture.device(), pipeline, &bind_group, view1, - uniforms); + pp_update_bind_group(fixture.device(), pipeline, &bind_group, view1, uniforms, + dummy_effect_params_buffer); assert(bind_group != nullptr && "Initial bind group should be created"); fprintf(stdout, " ✓ Initial bind group created\n"); // Update bind group (should release old and create new) - pp_update_bind_group(fixture.device(), pipeline, &bind_group, view2, - uniforms); + pp_update_bind_group(fixture.device(), pipeline, &bind_group, view2, uniforms, + dummy_effect_params_buffer); assert(bind_group != nullptr && "Updated bind group should be created"); fprintf(stdout, " ✓ Bind group updated successfully\n"); @@ -188,6 +200,7 @@ static void test_bind_group_update() { wgpuTextureViewRelease(view2); wgpuTextureRelease(texture2); wgpuBufferRelease(uniform_buffer); + wgpuBufferRelease(dummy_params_buffer_handle); wgpuRenderPipelineRelease(pipeline); fprintf(stdout, " ✓ Resources released\n"); } @@ -225,10 +238,15 @@ static void test_full_setup() { wgpuDeviceCreateBuffer(fixture.device(), &uniform_desc); GpuBuffer uniforms = {uniform_buffer, 16}; + // Dummy effect params buffer for testing (matches vec4<f32>) + WGPUBuffer dummy_params_buffer_handle = + wgpuDeviceCreateBuffer(fixture.device(), &uniform_desc); + GpuBuffer dummy_effect_params_buffer = {dummy_params_buffer_handle, 16}; + // Create bind group WGPUBindGroup bind_group = nullptr; pp_update_bind_group(fixture.device(), pipeline, &bind_group, input_view, - uniforms); + uniforms, dummy_effect_params_buffer); assert(bind_group != nullptr && "Bind group creation failed"); fprintf(stdout, " ✓ Pipeline and bind group ready\n"); @@ -269,6 +287,7 @@ static void test_full_setup() { wgpuTextureViewRelease(input_view); wgpuTextureRelease(input_texture); wgpuBufferRelease(uniform_buffer); + wgpuBufferRelease(dummy_params_buffer_handle); wgpuRenderPipelineRelease(pipeline); fprintf(stdout, " ✓ Full setup test completed\n"); |
