diff options
Diffstat (limited to 'src/tests/gpu')
| -rw-r--r-- | src/tests/gpu/test_demo_effects.cc | 6 | ||||
| -rw-r--r-- | src/tests/gpu/test_effect_base.cc | 14 | ||||
| -rw-r--r-- | src/tests/gpu/test_shader_assets.cc | 7 |
3 files changed, 12 insertions, 15 deletions
diff --git a/src/tests/gpu/test_demo_effects.cc b/src/tests/gpu/test_demo_effects.cc index b005662..5c4bffc 100644 --- a/src/tests/gpu/test_demo_effects.cc +++ b/src/tests/gpu/test_demo_effects.cc @@ -58,9 +58,9 @@ static void test_effects() { {"Hybrid3D", std::make_shared<Hybrid3D>( fixture.ctx(), std::vector<std::string>{"source"}, std::vector<std::string>{"sink"}, 0.0f, 1000.0f)}, - {"Flash", std::make_shared<Flash>(fixture.ctx(), - std::vector<std::string>{"source"}, - std::vector<std::string>{"sink"}, 0.0f, 1000.0f)}, + {"Flash", std::make_shared<Flash>( + fixture.ctx(), std::vector<std::string>{"source"}, + std::vector<std::string>{"sink"}, 0.0f, 1000.0f)}, {"PeakMeter", std::make_shared<PeakMeter>( fixture.ctx(), std::vector<std::string>{"source"}, std::vector<std::string>{"sink"}, 0.0f, 1000.0f)}, diff --git a/src/tests/gpu/test_effect_base.cc b/src/tests/gpu/test_effect_base.cc index 64e5fa4..e73f4d7 100644 --- a/src/tests/gpu/test_effect_base.cc +++ b/src/tests/gpu/test_effect_base.cc @@ -104,10 +104,9 @@ static void test_effect_in_sequence() { class TestSequence : public Sequence { public: TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) { - auto effect = - std::make_shared<Passthrough>(ctx, std::vector<std::string>{"source"}, - std::vector<std::string>{"sink"}, 0.0f, - 1000.0f); + auto effect = std::make_shared<Passthrough>( + ctx, std::vector<std::string>{"source"}, + std::vector<std::string>{"sink"}, 0.0f, 1000.0f); effect_dag_.push_back({effect, {"source"}, {"sink"}, 0}); init_effect_nodes(); @@ -137,10 +136,9 @@ static void test_sequence_render() { class TestSequence : public Sequence { public: TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) { - auto effect = - std::make_shared<Passthrough>(ctx, std::vector<std::string>{"source"}, - std::vector<std::string>{"sink"}, 0.0f, - 1000.0f); + auto effect = std::make_shared<Passthrough>( + ctx, std::vector<std::string>{"source"}, + std::vector<std::string>{"sink"}, 0.0f, 1000.0f); effect_dag_.push_back({effect, {"source"}, {"sink"}, 0}); init_effect_nodes(); diff --git a/src/tests/gpu/test_shader_assets.cc b/src/tests/gpu/test_shader_assets.cc index 084694d..1ceb49d 100644 --- a/src/tests/gpu/test_shader_assets.cc +++ b/src/tests/gpu/test_shader_assets.cc @@ -60,10 +60,9 @@ int main() { all_passed &= validate_shader(AssetId::ASSET_SHADER_PARTICLE_RENDER, "PARTICLE_RENDER", {"@vertex", "vs_main", "@fragment", "fs_main"}); - all_passed &= - validate_shader(AssetId::ASSET_SHADER_PASSTHROUGH, "PASSTHROUGH", - {"#include \"render/fullscreen_uv_vs\"", "@fragment", - "fs_main"}); + all_passed &= validate_shader( + AssetId::ASSET_SHADER_PASSTHROUGH, "PASSTHROUGH", + {"#include \"render/fullscreen_uv_vs\"", "@fragment", "fs_main"}); all_passed &= validate_shader( AssetId::ASSET_SHADER_ELLIPSE, "ELLIPSE", {"#include \"render/fullscreen_vs\"", "@fragment", "fs_main"}); |
