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-rw-r--r--src/tests/gpu/test_gpu_procedural.cc117
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diff --git a/src/tests/gpu/test_gpu_procedural.cc b/src/tests/gpu/test_gpu_procedural.cc
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+++ b/src/tests/gpu/test_gpu_procedural.cc
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+// This file is part of the 64k demo project.
+// Tests GPU procedural texture generation.
+
+#include "gpu/gpu.h"
+#include "gpu/texture_manager.h"
+#include "platform/platform.h"
+#include <cstdio>
+
+int main() {
+ printf("GPU Procedural Test: Starting...\n");
+
+ // Minimal GPU initialization for testing
+ PlatformState platform = platform_init(false, 256, 256);
+ if (!platform.window) {
+ fprintf(stderr, "Error: Failed to create window\n");
+ return 1;
+ }
+
+ gpu_init(&platform);
+ const GpuContext* ctx = gpu_get_context();
+
+ // Initialize shader composer (needed for #include resolution)
+ extern void InitShaderComposer();
+ InitShaderComposer();
+
+ // Create TextureManager
+ TextureManager tex_mgr;
+ tex_mgr.init(ctx->device, ctx->queue);
+
+ // Test GPU noise generation
+ GpuProceduralParams params = {};
+ params.width = 256;
+ params.height = 256;
+ float proc_params[2] = {0.0f, 4.0f}; // seed, frequency
+ params.params = proc_params;
+ params.num_params = 2;
+
+ tex_mgr.create_gpu_noise_texture("test_noise", params);
+
+ // Verify texture exists
+ WGPUTextureView view = tex_mgr.get_texture_view("test_noise");
+ if (!view) {
+ fprintf(stderr, "Error: GPU noise texture not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+ printf("SUCCESS: GPU noise texture created (256x256)\n");
+
+ // Test pipeline caching (create second noise texture)
+ tex_mgr.create_gpu_noise_texture("test_noise_2", params);
+ WGPUTextureView view2 = tex_mgr.get_texture_view("test_noise_2");
+ if (!view2) {
+ fprintf(stderr, "Error: Second GPU noise texture not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+ printf("SUCCESS: Pipeline caching works (second noise texture)\n");
+
+ // Test GPU perlin generation
+ float perlin_params[5] = {42.0f, 4.0f, 1.0f, 0.5f, 6.0f};
+ GpuProceduralParams perlin = {512, 256, perlin_params, 5};
+ tex_mgr.create_gpu_perlin_texture("test_perlin", perlin);
+ WGPUTextureView perlin_view = tex_mgr.get_texture_view("test_perlin");
+ if (!perlin_view) {
+ fprintf(stderr, "Error: GPU perlin texture not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+ printf("SUCCESS: GPU perlin texture created (512x256)\n");
+
+ // Test GPU grid generation
+ float grid_params[2] = {32.0f, 2.0f};
+ GpuProceduralParams grid = {256, 256, grid_params, 2};
+ tex_mgr.create_gpu_grid_texture("test_grid", grid);
+ WGPUTextureView grid_view = tex_mgr.get_texture_view("test_grid");
+ if (!grid_view) {
+ fprintf(stderr, "Error: GPU grid texture not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+ printf("SUCCESS: GPU grid texture created (256x256)\n");
+
+ // Test multiple pipelines coexist
+ printf("SUCCESS: All three GPU generators work (unified pipeline system)\n");
+
+ // Test variable-size textures
+ float noise_small[2] = {999.0f, 8.0f};
+ GpuProceduralParams small = {128, 64, noise_small, 2};
+ tex_mgr.create_gpu_noise_texture("noise_128x64", small);
+ if (!tex_mgr.get_texture_view("noise_128x64")) {
+ fprintf(stderr, "Error: Variable-size texture (128x64) not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+
+ float noise_large[2] = {777.0f, 2.0f};
+ GpuProceduralParams large = {1024, 512, noise_large, 2};
+ tex_mgr.create_gpu_noise_texture("noise_1024x512", large);
+ if (!tex_mgr.get_texture_view("noise_1024x512")) {
+ fprintf(stderr, "Error: Variable-size texture (1024x512) not created\n");
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ return 1;
+ }
+ printf("SUCCESS: Variable-size textures work (128x64, 1024x512)\n");
+
+ // Cleanup
+ tex_mgr.shutdown();
+ gpu_shutdown();
+ platform_shutdown(&platform);
+ return 0;
+}