diff options
Diffstat (limited to 'src/shaders/render/lighting_utils.wgsl')
| -rw-r--r-- | src/shaders/render/lighting_utils.wgsl | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shaders/render/lighting_utils.wgsl b/src/shaders/render/lighting_utils.wgsl new file mode 100644 index 0000000..f805860 --- /dev/null +++ b/src/shaders/render/lighting_utils.wgsl @@ -0,0 +1,6 @@ +fn calculate_lighting(color: vec3f, normal: vec3f, pos: vec3f, shadow: f32) -> vec3f { + let light_dir = normalize(vec3f(1.0, 1.0, 1.0)); + let diffuse = max(dot(normal, light_dir), 0.0); + let lighting = diffuse * (0.1 + 0.9 * shadow) + 0.1; // Ambient + Shadowed Diffuse + return color * lighting; +} |
