diff options
Diffstat (limited to 'src/gpu')
| -rw-r--r-- | src/gpu/post_process_helper.cc | 4 | ||||
| -rw-r--r-- | src/gpu/shaders.cc | 5 |
2 files changed, 8 insertions, 1 deletions
diff --git a/src/gpu/post_process_helper.cc b/src/gpu/post_process_helper.cc index 4ffa9c1..c5bef27 100644 --- a/src/gpu/post_process_helper.cc +++ b/src/gpu/post_process_helper.cc @@ -21,8 +21,10 @@ WGPURenderPipeline create_post_process_pipeline(WGPUDevice device, .uniform(PP_BINDING_EFFECT_PARAMS, WGPUShaderStage_Fragment) .build(device); + const std::string composed_shader = ShaderComposer::Get().Compose({}, shader_code); + WGPURenderPipeline pipeline = RenderPipelineBuilder(device) - .shader(shader_code) + .shader(composed_shader.c_str()) .bind_group_layout(bgl) .format(format) .build(); diff --git a/src/gpu/shaders.cc b/src/gpu/shaders.cc index 903b96e..1b50e8e 100644 --- a/src/gpu/shaders.cc +++ b/src/gpu/shaders.cc @@ -52,6 +52,11 @@ void InitShaderComposer() { register_if_exists("ray_box", AssetId::ASSET_SHADER_RAY_BOX); register_if_exists("ray_triangle", AssetId::ASSET_SHADER_RAY_TRIANGLE); + register_if_exists("render/fullscreen_vs", AssetId::ASSET_SHADER_RENDER_FULLSCREEN_VS); + register_if_exists("math/color", AssetId::ASSET_SHADER_MATH_COLOR); + register_if_exists("math/utils", AssetId::ASSET_SHADER_MATH_UTILS); + register_if_exists("render/raymarching", AssetId::ASSET_SHADER_RENDER_RAYMARCHING); + register_if_exists("cnn_activation", AssetId::ASSET_SHADER_CNN_ACTIVATION); register_if_exists("cnn_conv1x1", AssetId::ASSET_SHADER_CNN_CONV1X1); register_if_exists("cnn_conv3x3", AssetId::ASSET_SHADER_CNN_CONV3X3); |
