diff options
Diffstat (limited to 'src/gpu/shaders.cc')
| -rw-r--r-- | src/gpu/shaders.cc | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gpu/shaders.cc b/src/gpu/shaders.cc index 30bbb0c..d768cef 100644 --- a/src/gpu/shaders.cc +++ b/src/gpu/shaders.cc @@ -31,6 +31,8 @@ void InitShaderComposer() { }; register_if_exists("common_uniforms", AssetId::ASSET_SHADER_COMMON_UNIFORMS); + register_if_exists("sequence_v2_uniforms", + AssetId::ASSET_SHADER_SEQUENCE_V2_UNIFORMS); register_if_exists("camera_common", AssetId::ASSET_SHADER_CAMERA_COMMON); register_if_exists("math/sdf_shapes", AssetId::ASSET_SHADER_MATH_SDF_SHAPES); register_if_exists("math/sdf_utils", AssetId::ASSET_SHADER_MATH_SDF_UTILS); @@ -156,3 +158,16 @@ const char* gen_mask_compute_wgsl = const char* vignette_shader_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_VIGNETTE); + +// Sequence v2 shaders +const char* passthrough_v2_shader_wgsl = + + SafeGetAsset(AssetId::ASSET_SHADER_PASSTHROUGH_V2); + +const char* gaussian_blur_v2_shader_wgsl = + + SafeGetAsset(AssetId::ASSET_SHADER_GAUSSIAN_BLUR_V2); + +const char* heptagon_v2_shader_wgsl = + + SafeGetAsset(AssetId::ASSET_SHADER_HEPTAGON_V2); |
