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-rw-r--r--src/gpu/effects/scene1_effect.h19
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diff --git a/src/gpu/effects/scene1_effect.h b/src/gpu/effects/scene1_effect.h
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+++ b/src/gpu/effects/scene1_effect.h
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+// This file is part of the 64k demo project.
+// Scene1 effect - ShaderToy conversion (raymarching scene)
+
+#ifndef SCENE1_EFFECT_H_
+#define SCENE1_EFFECT_H_
+
+#include "gpu/effect.h"
+
+class Scene1Effect : public Effect {
+ public:
+ Scene1Effect(const GpuContext& ctx);
+ void render(WGPURenderPassEncoder pass, float time, float beat,
+ float intensity, float aspect_ratio) override;
+
+ private:
+ RenderPass pass_;
+};
+
+#endif /* SCENE1_EFFECT_H_ */