diff options
Diffstat (limited to 'src/gpu/effects/scene1_effect.cc')
| -rw-r--r-- | src/gpu/effects/scene1_effect.cc | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/gpu/effects/scene1_effect.cc b/src/gpu/effects/scene1_effect.cc deleted file mode 100644 index c75e511..0000000 --- a/src/gpu/effects/scene1_effect.cc +++ /dev/null @@ -1,20 +0,0 @@ -// This file is part of the 64k demo project. -// Scene1 effect - ShaderToy conversion (raymarching scene) - -#include "gpu/demo_effects.h" -#include "gpu/gpu.h" - -Scene1Effect::Scene1Effect(const GpuContext& ctx) : Effect(ctx) { - ResourceBinding bindings[] = {{uniforms_.get(), WGPUBufferBindingType_Uniform}}; - pass_ = gpu_create_render_pass(ctx_.device, ctx_.format, scene1_shader_wgsl, - bindings, 1); - pass_.vertex_count = 3; -} - -void Scene1Effect::render(WGPURenderPassEncoder pass, - const CommonPostProcessUniforms& uniforms) { - uniforms_.update(ctx_.queue, uniforms); - wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline); - wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr); - wgpuRenderPassEncoderDraw(pass, pass_.vertex_count, 1, 0, 0); -} |
