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path: root/src/gpu/effects/passthrough_effect.cc
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Diffstat (limited to 'src/gpu/effects/passthrough_effect.cc')
-rw-r--r--src/gpu/effects/passthrough_effect.cc7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/effects/passthrough_effect.cc b/src/gpu/effects/passthrough_effect.cc
index 1aebb28..d567caf 100644
--- a/src/gpu/effects/passthrough_effect.cc
+++ b/src/gpu/effects/passthrough_effect.cc
@@ -10,13 +10,14 @@ PassthroughEffect::PassthroughEffect(const GpuContext& ctx)
uniforms_ =
gpu_create_buffer(ctx_.device, sizeof(float) * 6,
WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
- pipeline_ =
- create_post_process_pipeline(ctx_.device, ctx_.format, passthrough_shader_wgsl);
+ pipeline_ = create_post_process_pipeline(ctx_.device, ctx_.format,
+ passthrough_shader_wgsl);
}
void PassthroughEffect::update_bind_group(WGPUTextureView input_view) {
struct {
float t, b, i, a, w, h;
} u = {0, 0, 0, 0, (float)width_, (float)height_};
wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u));
- pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view, uniforms_);
+ pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view,
+ uniforms_);
}