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path: root/src/gpu/effects/particles_effect.cc
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Diffstat (limited to 'src/gpu/effects/particles_effect.cc')
-rw-r--r--src/gpu/effects/particles_effect.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gpu/effects/particles_effect.cc b/src/gpu/effects/particles_effect.cc
index 137150a..d9f8f2a 100644
--- a/src/gpu/effects/particles_effect.cc
+++ b/src/gpu/effects/particles_effect.cc
@@ -9,22 +9,22 @@
ParticlesEffect::ParticlesEffect(const GpuContext& ctx)
: Effect(ctx) {
uniforms_ =
- gpu_create_buffer(device_, sizeof(float) * 4,
+ gpu_create_buffer(ctx_.device, sizeof(float) * 4,
WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
std::vector<Particle> init_p(NUM_PARTICLES);
particles_buffer_ = gpu_create_buffer(
- device_, sizeof(Particle) * NUM_PARTICLES,
+ ctx_.device, sizeof(Particle) * NUM_PARTICLES,
WGPUBufferUsage_Storage | WGPUBufferUsage_Vertex, init_p.data());
ResourceBinding cb[] = {{particles_buffer_, WGPUBufferBindingType_Storage},
{uniforms_, WGPUBufferBindingType_Uniform}};
compute_pass_ =
- gpu_create_compute_pass(device_, particle_compute_wgsl, cb, 2);
+ gpu_create_compute_pass(ctx_.device, particle_compute_wgsl, cb, 2);
compute_pass_.workgroup_size_x = (NUM_PARTICLES + 63) / 64;
ResourceBinding rb[] = {
{particles_buffer_, WGPUBufferBindingType_ReadOnlyStorage},
{uniforms_, WGPUBufferBindingType_Uniform}};
render_pass_ =
- gpu_create_render_pass(device_, format_, particle_render_wgsl, rb, 2);
+ gpu_create_render_pass(ctx_.device, ctx_.format, particle_render_wgsl, rb, 2);
render_pass_.vertex_count = 6;
render_pass_.instance_count = NUM_PARTICLES;
}
@@ -33,7 +33,7 @@ void ParticlesEffect::compute(WGPUCommandEncoder e, float t, float b, float i,
struct {
float p, a, t, d;
} u = {i, a, t, 0.0f};
- wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u));
+ wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u));
WGPUComputePassEncoder pass = wgpuCommandEncoderBeginComputePass(e, nullptr);
wgpuComputePassEncoderSetPipeline(pass, compute_pass_.pipeline);
wgpuComputePassEncoderSetBindGroup(pass, 0, compute_pass_.bind_group, 0,