diff options
Diffstat (limited to 'src/gpu/effects/moving_ellipse_effect.cc')
| -rw-r--r-- | src/gpu/effects/moving_ellipse_effect.cc | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gpu/effects/moving_ellipse_effect.cc b/src/gpu/effects/moving_ellipse_effect.cc index 945f807..9866f20 100644 --- a/src/gpu/effects/moving_ellipse_effect.cc +++ b/src/gpu/effects/moving_ellipse_effect.cc @@ -7,10 +7,8 @@ // --- MovingEllipseEffect --- MovingEllipseEffect::MovingEllipseEffect(const GpuContext& ctx) : Effect(ctx) { - uniforms_ = - gpu_create_buffer(ctx_.device, sizeof(CommonPostProcessUniforms), - WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); - ResourceBinding bindings[] = {{uniforms_, WGPUBufferBindingType_Uniform}}; + // uniforms_ is initialized by Effect base class + ResourceBinding bindings[] = {{uniforms_.get(), WGPUBufferBindingType_Uniform}}; pass_ = gpu_create_render_pass(ctx_.device, ctx_.format, ellipse_shader_wgsl, bindings, 1); pass_.vertex_count = 3; @@ -19,12 +17,13 @@ void MovingEllipseEffect::render(WGPURenderPassEncoder pass, float t, float b, float i, float a) { const CommonPostProcessUniforms u = { .resolution = {(float)width_, (float)height_}, + ._pad = {0.0f, 0.0f}, .aspect_ratio = a, .time = t, .beat = b, .audio_intensity = i, }; - wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u)); + uniforms_.update(ctx_.queue, u); wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline); wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr); wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); |
