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Diffstat (limited to 'src/gpu/effects/moving_ellipse_effect.cc')
-rw-r--r--src/gpu/effects/moving_ellipse_effect.cc9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gpu/effects/moving_ellipse_effect.cc b/src/gpu/effects/moving_ellipse_effect.cc
index 945f807..9866f20 100644
--- a/src/gpu/effects/moving_ellipse_effect.cc
+++ b/src/gpu/effects/moving_ellipse_effect.cc
@@ -7,10 +7,8 @@
// --- MovingEllipseEffect ---
MovingEllipseEffect::MovingEllipseEffect(const GpuContext& ctx) : Effect(ctx) {
- uniforms_ =
- gpu_create_buffer(ctx_.device, sizeof(CommonPostProcessUniforms),
- WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
- ResourceBinding bindings[] = {{uniforms_, WGPUBufferBindingType_Uniform}};
+ // uniforms_ is initialized by Effect base class
+ ResourceBinding bindings[] = {{uniforms_.get(), WGPUBufferBindingType_Uniform}};
pass_ = gpu_create_render_pass(ctx_.device, ctx_.format, ellipse_shader_wgsl,
bindings, 1);
pass_.vertex_count = 3;
@@ -19,12 +17,13 @@ void MovingEllipseEffect::render(WGPURenderPassEncoder pass, float t, float b,
float i, float a) {
const CommonPostProcessUniforms u = {
.resolution = {(float)width_, (float)height_},
+ ._pad = {0.0f, 0.0f},
.aspect_ratio = a,
.time = t,
.beat = b,
.audio_intensity = i,
};
- wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u));
+ uniforms_.update(ctx_.queue, u);
wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline);
wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr);
wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0);